Live data from Hacker News

Viewing profile — ptramo

ptramo

HN member
Joined
Sun, Jun 26, 2011, 5:09 PM UTC
HN karma
111
Public activity
78 items

About ptramo

No profile information was provided.

Recent public activity

  1. story
  2. comment
    Comment #48961201

    Less than a terabyte out of over 100, so I'm sorted :) Aren't Apple devices and many Android photo apps after configuration already using very efficient image formats? Seems much b…

  3. comment
    Comment #48954904

    First point confuses me, stopped there. > Support for QUIC and HTTP/3 protocols is available since 1.25.0, it is included in Linux binary packages. Please refer to the ngx_http_v3_…

  4. comment
    Comment #48954868

    As a hobby I can afford so far. If it starts costing me a lot of time or money, I'll be in a much better position to understand who needs what else, and what that's worth to them. …

  5. comment
    Comment #48816375

    I don't. Not everything needs to make money. If costs become prohibitive, donations, maybe some carefully considered premium features?

  6. story
  7. story
  8. story
  9. story
  10. story
    Show HN: Online version of Teeko, of Guy L. Steele fame

    John Scarne invented the game in the 1950s (an improved variation of his 1945 Teko). Guy L. Steele solved it in 1998. A draft of teeko.cc launched in 2021. Today it got a UI revamp…

  11. comment
    Comment #46061096

    Still very early. Hoping to integrate site builders moving forward.

  12. story
  13. comment
    Comment #44624994

    Nothing revolutionary, just a one-night project for a minimal solution to "how do I get a DNS record quick?"

  14. story
  15. comment
    Comment #44493433

    Being truer to reality where movement is continuous is not a subjective assessment. It doesn't look different, it looks more like what it's supposed to if realism is the goal. That…

  16. comment
    Comment #44490659

    > 60 Hz baseline is a flat panel thing It's so many things, starting with the North American electric grid, NTSC, etc. Yes my graphics card + monitor could theoretically run at mor…

  17. comment
    Comment #44483979

    First it's settings not real numbers. I'm not claiming that's how the mice actually perform, only how I tell them to perform. Second 3200 was DPI not Hz. I can trivially tell how m…

  18. comment
    Comment #44482454

    Yes, pointerrawupdate events for this one, mousemove for the one you linked. The latter tends to sync to the display in my very limited experience. There are other differences in t…

  19. comment
    Comment #44482371

    As to how you can perceive the difference between 120 events per second and 240, I have what I hope is a fairly simple explanation. It's like lightning strokes of tens of microseco…

  20. comment
    Comment #44482119

    As per the post, I wrote this tool to confirm I was getting jerks of ~10ms every few seconds on one USB port and not the other. This would _suggest_ I can catch differences around …

  21. comment
    Comment #44481755

    Yes, I rely on pointerrawupdate. Thanks for letting me know! Unfortunately pointermove is typically synced with graphics in my limited experience, and I think I'd rather not show a…

  22. comment
    Comment #44481136

    With 240 Hz displays you probably want your mouse polling setting at 4000 or better 8000 Hz. This tool lets anyone confirm that on their hardware.

  23. story
  24. story
  25. comment
    Comment #41809317

    I've ran into too many compatibility issues with base64 over the years. Let there be 15 competing standards.