Viewing profile — princec
princec
HN member- Joined
- Mon, Sep 27, 2010, 7:20 PM UTC
- HN karma
- 19
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- 25 items
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About princec
Recent public activity
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Comment #5430488
Ultratron works fine with a controller. Droid Assault is most definitely not a twin-stick shooter. We deliberately make our games easy because they sell more. The easier they are, …
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Comment #5429197
both buttons exit the game immediately. See the one on the left? The one that's always there?
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Comment #5428744
http://www.puppygames.net/blog/?p=1307
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Comment #5428732
I know what it looks like, I coded it. Both buttons exit the game immediately.
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Comment #5428134
This :D
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Comment #5428130
Because that's what Valve tell us to sell them for....
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Comment #5428127
I've met Terry personally, and I didn't knock Super Hexagon. I've just said it how it is: Super Hexagon (and VVVVVV for that matter) are examples of how to make games on the cheap.…
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Comment #5428119
Nope, it's just you, I think.
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Comment #5427718
Indeed, if it weren't for people like us, there wouldn't be most of the games that people love playing today. There'd be no Minecraft, no FTL, no Terraria, no Binding of Isaac.
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Comment #5427710
By selling a lot of copies AND putting barely anything into it. Super Hexagon is bereft of actual content and actually has very little actual game in it. It is a perfect example of…
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Comment #5427708
That does not make Robotron good.
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Comment #5426821
Ah my mistake, I was referring to the 360 release of Geometry Wars (I've never actually played it, mostly coz I've never owned a console!) The original was 10 years ago now. Think …
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Comment #5426771
Strange, there's an exit button right there in front of me straight away on my demo version.
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Comment #5426769
We knew there was no huge demand for Ultratron. Although, Binding of Isaac. Our original blog post was about how much it costs to make such a game, and how much money such a game e…
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Comment #5426662
What are you talking about? Just hit the button to close the game.
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Comment #5426651
There are a few detractors from Ultratron in here - and that's fine, I know it's absolutely not everyone's cup of tea - but often the reason given for not "liking" (for want of a b…
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Comment #5426634
When we were making Ultratron for Steam we knew that it wasn't ever going to actually sell much, but that was not the point of the article. The point of the blog post I wrote was s…
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Comment #5426611
Er, I think you meant to compare http://www.youtube.com/watch?v=z6gmgExmJbM
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Comment #5426602
It would seem that the niche we chose is a bit shite :) But that's why we're abandoning it.
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Comment #5426482
And that publisher is... Steam. The trouble is even with the might of all those well-targeted customers there's still only a few thousand sales to be made - and thanks to the sudde…
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Comment #5426476
Ultratron actually came out originally before Geometry Wars.
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Comment #5426468
Aye that's me.
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Comment #1745454
Total failure of a product which did almost everything just exactly wrong. Wasted a year of my life on it before I realised it was a total flop.
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Comment #1733707
Alien Flux. Thrice cursed. Mention it not.
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Comment #1733027
hello everyone! This is Cas from Puppygames. It's been very interesting reading this thread (thanks ewj for posting!) A few straight from the horses mouth facts: I sat down and wor…