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princec

HN member
Joined
Mon, Sep 27, 2010, 7:20 PM UTC
HN karma
19
Public activity
25 items

About princec

Writes games at Puppygames.net!

Recent public activity

  1. comment
    Comment #5430488

    Ultratron works fine with a controller. Droid Assault is most definitely not a twin-stick shooter. We deliberately make our games easy because they sell more. The easier they are, …

  2. comment
    Comment #5429197

    both buttons exit the game immediately. See the one on the left? The one that's always there?

  3. comment
    Comment #5428744

    http://www.puppygames.net/blog/?p=1307

  4. comment
    Comment #5428732

    I know what it looks like, I coded it. Both buttons exit the game immediately.

  5. comment
  6. comment
    Comment #5428130

    Because that's what Valve tell us to sell them for....

  7. comment
    Comment #5428127

    I've met Terry personally, and I didn't knock Super Hexagon. I've just said it how it is: Super Hexagon (and VVVVVV for that matter) are examples of how to make games on the cheap.…

  8. comment
    Comment #5428119

    Nope, it's just you, I think.

  9. comment
    Comment #5427718

    Indeed, if it weren't for people like us, there wouldn't be most of the games that people love playing today. There'd be no Minecraft, no FTL, no Terraria, no Binding of Isaac.

  10. comment
    Comment #5427710

    By selling a lot of copies AND putting barely anything into it. Super Hexagon is bereft of actual content and actually has very little actual game in it. It is a perfect example of…

  11. comment
    Comment #5427708

    That does not make Robotron good.

  12. comment
    Comment #5426821

    Ah my mistake, I was referring to the 360 release of Geometry Wars (I've never actually played it, mostly coz I've never owned a console!) The original was 10 years ago now. Think …

  13. comment
    Comment #5426771

    Strange, there's an exit button right there in front of me straight away on my demo version.

  14. comment
    Comment #5426769

    We knew there was no huge demand for Ultratron. Although, Binding of Isaac. Our original blog post was about how much it costs to make such a game, and how much money such a game e…

  15. comment
    Comment #5426662

    What are you talking about? Just hit the button to close the game.

  16. comment
    Comment #5426651

    There are a few detractors from Ultratron in here - and that's fine, I know it's absolutely not everyone's cup of tea - but often the reason given for not "liking" (for want of a b…

  17. comment
    Comment #5426634

    When we were making Ultratron for Steam we knew that it wasn't ever going to actually sell much, but that was not the point of the article. The point of the blog post I wrote was s…

  18. comment
    Comment #5426611

    Er, I think you meant to compare http://www.youtube.com/watch?v=z6gmgExmJbM

  19. comment
    Comment #5426602

    It would seem that the niche we chose is a bit shite :) But that's why we're abandoning it.

  20. comment
    Comment #5426482

    And that publisher is... Steam. The trouble is even with the might of all those well-targeted customers there's still only a few thousand sales to be made - and thanks to the sudde…

  21. comment
    Comment #5426476

    Ultratron actually came out originally before Geometry Wars.

  22. comment
    Comment #5426468

    Aye that's me.

  23. comment
    Comment #1745454

    Total failure of a product which did almost everything just exactly wrong. Wasted a year of my life on it before I realised it was a total flop.

  24. comment
    Comment #1733707

    Alien Flux. Thrice cursed. Mention it not.

  25. comment
    Comment #1733027

    hello everyone! This is Cas from Puppygames. It's been very interesting reading this thread (thanks ewj for posting!) A few straight from the horses mouth facts: I sat down and wor…