Viewing profile — prb
prb
HN member- Joined
- Fri, Feb 23, 2007, 7:42 AM UTC
- HN karma
- 6
- Public activity
- 7 items
- HN profile
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About prb
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Recent public activity
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Comment #45689755
I did write the spec first — data model, algorithm, etc. That may have helped the agents get traction.
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Comment #45686367
It's getting crowded down here in the rabbithole... One more to peek at: https://github.com/prb/pips-solver/blob/main/README.md
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Comment #45686176
Just for grins, I ran stats on most (but not all of the puzzles): • Solution Counts Overview - Processed all 183 stored puzzles (61 dates × 3 difficulties) via target/ release/coun…
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Comment #45682563
> My guess is that if I changed the way the solve functions picks the square to start with it could greatly change the time. Right now it just takes the first open square found sca…
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Comment #45682152
So much fun. I'm not sure if the game is more fun or writing a solver for the game is more fun... Here's my entry written in Rust from a spec in Markdown — executed as an initial A…
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Comment #1393662
When I did experiments with RoR versus Haskell via FCGI, Haskell had around a two orders of magnitude performance advantage under load and only required a single OS process.
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Comment #812251
How about "dbNG" for next-generation database?