Viewing profile — phirks
phirks
HN member- Joined
- Fri, Aug 08, 2025, 2:21 PM UTC
- HN karma
- 20
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- 11 items
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About phirks
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Recent public activity
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Comment #44851829
The fluid simulation logic is split into a separate crate. https://github.com/Nicholas-L-Johnson/flip-card/tree/main/fl...
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Comment #44851287
This is why my first prototype had a white border around it. The LEDs were red back then, so I don't know exactly what I was thinking, but I was aware of the problem. https://githu…
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Comment #44848175
Thanks for all the help. I'll be ordering this soon and I'll be sure to post it.
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Comment #44847897
Is this any better? I hid the vias https://github.com/Nicholas-L-Johnson/flip-card/blob/main/me... https://github.com/Nicholas-L-Johnson/flip-card/blob/main/me...
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Comment #44843851
>Amazing project, but the font on the back of the card is gross. >It sort of reminds me of those research professors that have received multiple awards and their website is an unst…
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Comment #44841794
I was thinking of throwing in a game like Tetris with just accelerometer controls. That'll be after I find a job though. Numbers were actually the first things I displayed, I actua…
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Comment #44840521
[dead]
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Comment #44840115
I tried, that's why it's 21x21. Still haven't managed to get it to read.
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Comment #44839951
That's actually not the same guy. He made the pendant that this project is based on.
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Comment #44837611
Indeed, JLC for this one, though I did start off by hand assembling the first version with a 3D printed jig to locate the LEDs.
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Comment #44837408
The render is pretty gnarly, but it's not quite that bad in person https://github.com/Nicholas-L-Johnson/flip-card/blob/main/me...