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phirks

HN member
Joined
Fri, Aug 08, 2025, 2:21 PM UTC
HN karma
20
Public activity
11 items

About phirks

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Recent public activity

  1. comment
    Comment #44851829

    The fluid simulation logic is split into a separate crate. https://github.com/Nicholas-L-Johnson/flip-card/tree/main/fl...

  2. comment
    Comment #44851287

    This is why my first prototype had a white border around it. The LEDs were red back then, so I don't know exactly what I was thinking, but I was aware of the problem. https://githu…

  3. comment
    Comment #44848175

    Thanks for all the help. I'll be ordering this soon and I'll be sure to post it.

  4. comment
    Comment #44847897

    Is this any better? I hid the vias https://github.com/Nicholas-L-Johnson/flip-card/blob/main/me... https://github.com/Nicholas-L-Johnson/flip-card/blob/main/me...

  5. comment
    Comment #44843851

    >Amazing project, but the font on the back of the card is gross. >It sort of reminds me of those research professors that have received multiple awards and their website is an unst…

  6. comment
    Comment #44841794

    I was thinking of throwing in a game like Tetris with just accelerometer controls. That'll be after I find a job though. Numbers were actually the first things I displayed, I actua…

  7. comment
  8. comment
    Comment #44840115

    I tried, that's why it's 21x21. Still haven't managed to get it to read.

  9. comment
    Comment #44839951

    That's actually not the same guy. He made the pendant that this project is based on.

  10. comment
    Comment #44837611

    Indeed, JLC for this one, though I did start off by hand assembling the first version with a 3D printed jig to locate the LEDs.

  11. comment
    Comment #44837408

    The render is pretty gnarly, but it's not quite that bad in person https://github.com/Nicholas-L-Johnson/flip-card/blob/main/me...