Viewing profile — peterept
peterept
HN member- Joined
- Fri, Jun 26, 2015, 12:57 AM UTC
- HN karma
- 52
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- 22 items
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About peterept
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Recent public activity
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Comment #47227126
This is great. But when I read the headline I was kind of hoping it might be a home arcade machine that also let me watch other people playing (ala’twitch) but then also allow me t…
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Comment #45690504
Oh yes at the time I ordered a sheet but it didn’t align with my display panel. I should try that again.
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Comment #45690290
I got excited about this a few years ago when I was into digital pinball. I built an open source project called Phonemote using an iPhone to track eyes and relay telemetry over WiF…
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Comment #40008145
Back in the day of LAN parties Descent was our favorite game.
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Comment #38629452
Auto-pilot is not on all Teslas as it was a paid upgrade til mid-2019. My M3 does not have auto-pilot!
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Comment #35075307
To avoid memory allocations, and if you can modify the source string in place, then an alternative is to return std::vector and modify the string to replace the separators with '\0…
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Comment #34350690
Cardboard SDK is already stereo vision. Looking at tech specs there is no touch controls. Input is either by using CV hand tracking or sending motion controls from an Apple Watch. …
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Comment #34349344
Wouldn’t the SDK be the same as Google Cardboard but disabling the distortion and mirroring the output? Use ARKit/ARCore for tracking. A few lines of code and you are all set.
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Comment #34349163
Not a very original or clever form factor. At least design it more like the Mira Prism ( https://www.mirareality.com/ ) where the phone position is closer to your head and have a l…
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Comment #33965337
Same happened to me!
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Comment #31706248
I developed NewtFTP because wireless cards were just starting to appear, the PM100D cellular cards and the early 802.11 WiFi. FTP was the most popular way at that time to distribut…
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Comment #20833136
I was worried about that too - because I loved the (apparent) simplicity of using Apple maps from my phone... until I actually got the Tesla and found voice navigation is way easie…
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Comment #18879699
I run a multiplayer VR team platform where we run a copy of Unity3d on the linux cloud server and load the the same Unity Asset Bundle on the server as the clients ("The current wo…
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Comment #17780823
Have to give it to Apple for acknowledging the difficulty in writing responsive (as in no lockups) applications and designing multiple developer framework solutions to solve it (Gr…
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Comment #16842020
I liked in particular adding a short "cooling off" period for a group to break and relax before coming back to make a decision.
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Comment #16685489
I don't know much about the logic used in self-driving cars - but I do wonder how they will handle roundabouts. We have a lot of them here (Australia) and you have to give way to a…
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Comment #14743497
And here's one I made to actually have a test drive as well: https://youtu.be/LKgJk7DdyuY
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Comment #10978820
If you are going with a visual piece of tape, then you could replace the arduino with a simple mobile app that recognised the tape via camera and transmits speed via UDP to the app…
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Comment #9913936
And as you mention VR, the Amiga powered the first generation of Virtuality SU1000 & SD1000 arcade machines!
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Comment #9781929
> Unity provides no way to immediately view full-screen unless you actually build a standalone OS X or Android app every time. This has finally been resolved since Unity 5.1.0p1 (1…