Viewing profile — pahgawk
pahgawk
HN member- Joined
- Wed, Jul 08, 2015, 7:31 PM UTC
- HN karma
- 12
- Public activity
- 8 items
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About pahgawk
Recent public activity
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Comment #44662848
You're right, it's not that expensive! The main limiting factor for me is that not all animations play monotonically forward in time. I'm also interested in using these in animatio…
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Comment #44660925
true! I suppose you'd risk getting some oscillations in the anticipation depending on the scale of the force, but that could be desirable, or might not happen if the scale is small…
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Comment #44660847
Author here -- kicking myself because this is way better lmao
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Comment #44660489
Hi, author here! Two things come to mind: - Part of my use case is that I build animation software. In there, you've got a timeline, and you can seek anywhere on the timeline. So i…
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Comment #44660118
Thanks for sharing this library! Author of the post here, I'll definitely check out your implementation.
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Comment #44660068
Author here! Nice, thanks for taking the time to create that demo! I also like the look of commenting out `vel.set(0, 0)` when the anticipation target is reached, as it has less "s…
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Comment #44659930
This is good! Although I'd also say that initial velocity doesn't quite cover what I was talking about in the post -- even anticipation arguably can start from 0 velocity, accelera…
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Comment #44592832
Hi, author here! When writing this, I was thinking more in the space of procedural character animation and motion graphics than UI animations. That's part of why I want a system wi…