Live data from Hacker News

Viewing profile — pahgawk

pahgawk

HN member
Joined
Wed, Jul 08, 2015, 7:31 PM UTC
HN karma
12
Public activity
8 items

About pahgawk

Toronto artist and computer graphics programmer. I help maintain p5.js and its WebGL mode.

Recent public activity

  1. comment
    Comment #44662848

    You're right, it's not that expensive! The main limiting factor for me is that not all animations play monotonically forward in time. I'm also interested in using these in animatio…

  2. comment
    Comment #44660925

    true! I suppose you'd risk getting some oscillations in the anticipation depending on the scale of the force, but that could be desirable, or might not happen if the scale is small…

  3. comment
    Comment #44660847

    Author here -- kicking myself because this is way better lmao

  4. comment
    Comment #44660489

    Hi, author here! Two things come to mind: - Part of my use case is that I build animation software. In there, you've got a timeline, and you can seek anywhere on the timeline. So i…

  5. comment
    Comment #44660118

    Thanks for sharing this library! Author of the post here, I'll definitely check out your implementation.

  6. comment
    Comment #44660068

    Author here! Nice, thanks for taking the time to create that demo! I also like the look of commenting out `vel.set(0, 0)` when the anticipation target is reached, as it has less "s…

  7. comment
    Comment #44659930

    This is good! Although I'd also say that initial velocity doesn't quite cover what I was talking about in the post -- even anticipation arguably can start from 0 velocity, accelera…

  8. comment
    Comment #44592832

    Hi, author here! When writing this, I was thinking more in the space of procedural character animation and motion graphics than UI animations. That's part of why I want a system wi…