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ortsa

HN member
Joined
Fri, May 03, 2024, 9:35 PM UTC
HN karma
25
Public activity
17 items

About ortsa

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Recent public activity

  1. comment
    Comment #43367533

    Oh yeah, that's exactly what I was thinking of! Seems like it would be very useful for expert models with domains with more definite "edges" (if I'm understanding it right) As for …

  2. comment
    Comment #43365684

    Has anybody ever messed with adding a "backspace" token?

  3. comment
    Comment #43270029

    Solid titanium side caps!? Did they just have some extra stock laying around? Love a good functional prop though!

  4. comment
    Comment #43269855

    This reminds me of having to go into spotify's package files to track down their version of this animation (an animated svg of a bar chart) and kill it, because it would destroy pe…

  5. comment
    Comment #43119599

    Picking up a bundle of loose pipes actually seems like a great benchmark for humanoid robots. Especially if they're not in a perfect pile. A full test could be something like grabb…

  6. comment
    Comment #42456994

    You're telling me I've had 'Cry of the Chasmal Critter Chain' in my regular rotation for 20 years!? I'd implore anyone with even a passing interest in VGM to find their favorite ga…

  7. comment
    Comment #41651140

    If the timeline is be believed, we should start building our Maths now!

  8. comment
    Comment #41535066

    That's interesting, and funny I was just thinking that it was the NURBS stuff that reminds me of the surface modeling in programs like fusion.

  9. comment
    Comment #41535045

    Isn't the problem with that analogy that there are things like NURBS which are pretty directly analogous to vectors (and isn't a surface a boundary?) Edit: Along with the fact that…

  10. comment
    Comment #41516184

    Blender's got a constraint solver for IK, right? How much spaghetti code do we need to add to give it a full CAD kernel? It already does everything else! I've honestly wished I cou…

  11. comment
    Comment #41394150

    Oh man, I thought I was the only one! It really is maddening to not have these work as expected.

  12. comment
    Comment #41332320

    I believe it's using the web speech API https://developer.mozilla.org/en-US/docs/Web/API/Web_Speech_... I've played with it a bit (I made a local nonsense social media thing, readi…

  13. comment
    Comment #41259192

    You may have already seen it (here on hn) but someone absolutely has made a game within a font: https://www.coderelay.io/fontemon.html

  14. comment
    Comment #40771006

    It seems like all the arguments there are predicated on the "meat" being actual muscle cells in a vat, though. Wouldn't it be just as likely that the successfully engineered food e…

  15. comment
    Comment #40742310

    I absolutely understand. For me it's the _only_ exception to this feeling. Probably something to do with it not being a programming language, and my own preference for as little ne…

  16. comment
    Comment #40741710

    An official mention of Pug? Now, they got me listening. Maybe it's because it's (mostly) markup, but Pug is the only whitespace language that I really gel with. I wish it had more …

  17. comment
    Comment #40252692

    However, It's very fun UX to let me put the bee movie intro into a marquee ;). Side note to the creator: the color listener names are different from the emit names.