Viewing profile — ondras
ondras
HN member- Joined
- Tue, Nov 06, 2012, 2:41 PM UTC
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About ondras
Recent public activity
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Comment #29133534
Right, as jitl suggested. The BroadcastChannel is used to allow cross-datacenter messaging. So every script instance has its own set of clients and forwards incoming client message…
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Comment #29133520
TypeScript...
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Comment #18241761
For me, that would be Eller's algorithm: http://www.neocomputer.org/projects/eller.html It generates perfect mazes of arbitrary size M*N, using only O(max(M, N)) memory.
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Comment #17439889
The "Brendan Eich club" is actually a small inside joke, as the sign was one of the official "features" of JSConf.eu 2011, where Brendan was an invited speaker :)
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Comment #17439875
Yes, I asked for explanation of rejected proposals in 2017 and 2018. And I received it (they even officially encouraged failed proposers to ask for an explanation).
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Comment #17439838
Right, the ban only covers following the conference online. Which is why I mentioned the verb in the title. But it also might be their way of saying "also pls do not attend again, …
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Comment #17439831
Author here. To clarify: as far as the organizational aspect is considered, those people are competent and top-notch. All the confs were highly professional, their experience with …
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Comment #15702029
I have a JS "port" (not a 1:1 reimpl): https://github.com/ondras/primitive.js
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Comment #13841635
Yeah, the author is aware. The game is rather easy. HP regen was added as a fast&hacky way to make the game less difficult (non-regen versions were hard to beat). (Also, you can F1…
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Comment #13841528
Never got around, right. Most of the levels/rooms are okay-ish with respect to doors. What would you expect of a ruined tower hundreds of years old, filled with brambles and fallen…
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Comment #13841517
"Enter" activates a staircase.
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Comment #13841337
Agreed. The overal design direction (have those glyphs "#" as it resembles thorns for a Game of Thorns inside a tower filled with brambles) won over usability in certain cases. If …