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noxa

HN member
Joined
Mon, Dec 31, 2012, 10:46 PM UTC
HN karma
237
Public activity
42 items

About noxa

https://github.com/benvanik/

At AMD hacking on open source ML tooling

Recent public activity

  1. comment
    Comment #47795684

    As the author of the now (in)famous report in https://github.com/anthropics/claude-code/issues/42796 issue (sorry stella :) all I can say is... sigh. Reading through the changelog …

  2. comment
    Comment #47664246

    I'm the author of the report in there. The stop-phrase-guard didn't get attached but here it is: https://gist.github.com/benvanik/ee00bd1b6c9154d6545c63e06a3... You can watch for t…

  3. comment
    Comment #47544233

    Yeah, I went through a week or two of configuration changes trying to figure out what I could have done to make it behave that way, and it wasn't until it repaired itself and then …

  4. comment
    Comment #47538160

    It's gotten very bad. It was degrading since late Feb and since March 8th has become unusable. "Simplest fix" and "You're right, I'm sorry" are strong indicators. It went from seni…

  5. comment
    Comment #46297340

    No joke - I've used Windows (and a bit of OS X) my entire life and am old enough now that I didn't think I'd ever be able to switch. A few weeks back I hit the point where I had to…

  6. comment
    Comment #46116271

    I hate that I laughed at this. Thanks ;)

  7. comment
    Comment #46036704

    As a Settlers 1/2 fan I spent quite a bit of time in The Colonists - can recommend it if you liked the road building/flag mechanics and the chill gameplay.

  8. comment
    Comment #45970023

    +1 - it also doesn't support remote ssh (the open vsx variant), so is probably only focused at local web design development vibe coding ;( Should have just been an extension with a…

  9. comment
    Comment #45661242

    Neat! As someone working in this space and feeling like I've been taking crazy pills from how these "duh, CPU solved this 30 years ago" things keep slipping it's great to see more …

  10. comment
    Comment #45617763

    As an old school TT/TTD fan this gives me so many good vibes :) Been fun watching the progress and I do recommend people check out the demos on Steam if you just want to have a goo…

  11. comment
    Comment #45223957

    Would be cool if this supported the various fp8 formats that have been shipped on GPUs recently!

  12. comment
    Comment #43942841

    Agreed! Looks great, but I did immediately click the pencil to doodle and was disappointed nothing happened. When I created a new document and tried to use the pencil nothing happe…

  13. comment
    Comment #43740732

    I love that it played the Bo Burnham "jeff bezos" song - such incredible art.

  14. comment
    Comment #43029810

    Fantastic project and great writeup! The screen tradeoff with needing triple buffering but getting integer scaling was interesting to hear about - any feeling as to whether it adds…

  15. comment
    Comment #42423395

    Just wanted to say thanks for pushing on this front! I'm not using the libc portion but the improvements to clang/llvm that allow this to work have been incredible. When I was look…

  16. comment
    Comment #41258501

    Just seconding this as someone who'd been there for over 10yrs and left this last year for those precise reasons. Many of my peers left at the same time and we're quite frequently …

  17. comment
    Comment #40699138

    my favorite map too :)

  18. comment
    Comment #39191408

    Yeah! Seeing blackhead popping thumbnails for this stuff in my crafting/hacking/cooking feed of videos is absolutely terrifying, especially as someone with mild trypophobia. I cann…

  19. comment
    Comment #38726724

    beautiful - also recommend his novels: https://kmalexander.com/home/

  20. comment
    Comment #38281989

    challenge accepted ;) (hello!)

  21. comment
    Comment #34561931

    Having written similar tools like this in the past I pretty much exclusively use Tracy nowadays and let all my old stuff rot. The UI is snappy/fluid even with a tremendous amount o…

  22. comment
    Comment #30437295

    Exactly the kind of things we've been talking about! A fun and challenging tradeoff space and it's always great to connect with others! Ahh linebender - I hadn't connected the name…

  23. comment
    Comment #30436318

    Oh nice, I hadn't seen dispatchThreadsPerTile! I don't believe that's possible today in Vulkan :( Our goal (though still WIP) is to have the interaction between user applications a…

  24. comment
    Comment #30436108

    RE cooperative matrix: they have functional units (AMX/ANE) that could hopefully be exposed in MSL via something shaped like cooperative matrix and I'm pretty sure it'd be fantasti…

  25. comment
    Comment #30435398

    Correct! We're currently compiling to SPIR-V and then going through MoltenVK/spirv-cross to get to Metal - and our SPIR-V needs quite a bit of work (currently tuned for Mali, which…