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nona42

HN member
Joined
Wed, Jul 26, 2023, 10:10 AM UTC
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Public activity
2 items

About nona42

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Recent public activity

  1. comment
    Comment #36888568

    For games, most performance critical code probably does not run on the CPU but on the GPU. I believe they use pretty standard open source CPU compilers and Sony e.g. do contribute …

  2. comment
    Comment #36875303

    For Armv8.M and MVE, I expect that Clang and Arm Compiler for Embedded, which is Clang/LLVM based, generates much better code than GCC or IAR. Regarding code size: the common pitfa…