Viewing profile — nicoles
nicoles
HN member- Joined
- Wed, Sep 23, 2009, 5:50 PM UTC
- HN karma
- 293
- Public activity
- 61 items
- HN profile
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About nicoles
me @ nicolation.net
Recent public activity
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Comment #45761654
Every country has different requirements and regulations, it's unfortunately not just about shipping. We own all the games, but are focused on the USA for right now.
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Comment #45754916
We've played around with detecting various hand and arm gestures to digitally reveal/hide hidden information, but none of our launch titles ended up needing it. If you've got an id…
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Comment #45754901
We've done a bunch of testing with our manufacturer, and have found that it's really resilient against spills, but don't go setting it in a bathtub.
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Comment #45754887
There's currently a Unity SDK, we're just super focused on our launch and haven't been able to flesh out those pages. We'll be fleshing it out over the coming weeks, email develope…
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Comment #45754878
No cost for the SDK, we'll be fleshing out our SDK pages over the next couple weeks. Email developer@board.fun to be the first to get access!
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Comment #45754869
Apologies! We're a small team, and have to focus our efforts on one market for the time being. We'll be looking to expand as soon as we're able.
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Comment #45754864
Starting with the USA for now, expanding over time!
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Comment #45754851
It's possible to make your own pieces with a multi-material 3d printer (our early prototypes have been made with Bambu X1C & H2D printers), though it's pretty finicky to do so, and…
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Comment #45754830
The SDK is open-source, no fees required. Coming in the next week or two. We're figuring out the specific details regarding registration, and would love feedback one way or the oth…
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Comment #45751005
This is nearly bang on correct. The pieces don't contain any electronics or sensors, they have a conductive pattern built into the surface using specialized materials and a manufac…
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Comment #45748855
Currently the sdk is built for Unity, we’re working on Unreal/Godot though!
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Comment #45743322
1. This is absolutely the case for the launch portfolio. These games are super unique experiences that are really only possible from mixing the physical and digital in this way. Do…
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Comment #45742497
Thank you!
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Comment #45742457
Just launched today at TechCrunch Disrupt. Our 12 game launch portfolio was all developed in Unity using our sdk, and we cannot be more excited to see what developers can make with…
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Comment #14126660
Each of the bronze sculptors involved are talented artists, trying to make money and make more art. The corporation and the marketing firm didn't make Fearless Girl, Kristen Visbal…
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Comment #14126642
Seeing as Shanghai already has paid Di Modica for an edition of the bull installed on the Bund, seems unlikely they'd be interested. https://en.wikipedia.org/wiki/Bund_Bull
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Comment #13709488
I'd love to see travel modes take off. I was talking with some friends about how great it would be to be able to switch my login credentials to some sort of shared multiple person-…
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Comment #13709445
This is pretty insightful. Also, sad to see the prison stat for pretty much any country vs the USA.
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Comment #13709427
Congrats Bitrise team! I super love your product, and I've really enjoyed using it for my iOS projects!
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Comment #13564103
Totally agreed. The payment bit is the only thing that ever gets people talking about the Apple Watch.
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Comment #13410480
Totally agreed, I learned Ian's secure knot 10 or so years ago, and not only do my shoes never come undone, but I've also taught a whole pile of people it as well!
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Comment #12278501
Why do you spend that long commuting? Are there no closer/remote jobs, or can you not move closer?
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