Viewing profile — nfgrep
nfgrep
HN member- Joined
- Fri, Mar 06, 2020, 1:58 PM UTC
- HN karma
- 63
- Public activity
- 38 items
- HN profile
- View on Hacker News ↗
About nfgrep
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Recent public activity
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Comment #47790126
Aren't there more strict laws on marketing imagery being similar to their actual products in Japan? Wonder if that plays into it, or if the photography team was just having fun.
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Comment #47788341
I tried it for a few days and then dropped it. The prompting/memory/context system for OpenClaw chewed tokens and performed subpar for my usecase. I was mostly interested in having…
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Comment #47552523
App needs a bit of review, rather buggy, reloads and presents layouts while I’m typing, if I type in something thats not dimensions the error presents and then rotates through seem…
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Comment #47531000
Folks are reviewing the code, but the standard shape of a review is a PR. This diff assumes you have an underlying knowledge of the system, one that is most realistically gained by…
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Comment #47097003
> There needs to be a business model based on selling the hardware and software, not the data the hardware collects. An architecture where the company that makes the device literal…
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Comment #46795925
I’ve heard something similar: “there are people who enjoy the process, and people who enjoy the outcome”. I think this saying comes moreso from artistic circles. I’ve always consid…
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Comment #46795893
Speaking for myself, speed. I’d be noticeably slower than my peers if I was crafting code by hand all day.
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Comment #46758905
Knowing my taxes go towards these things is the reason I stay. I grew up leveraging many of the same programs, this post helped illuminate how lucky I was to have them. Thank you!
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Comment #46715685
Super cool stuff! Excited to see what p2p between clients might look like, and how it compares on speed with Wireguard.
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Comment #43919735
Interesting, The Mountain in The Sea is becoming a reality. https://www.goodreads.com/book/show/59808603-the-mountain-in...
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Comment #42309417
This. I’ve learned that being brutally honest with myself and others regarding what I’m feeling and why has been super helpful. It _does_ run the risk of sounding childish, but thu…
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Comment #35284732
This is similar to the concept of “sousveillance” https://en.m.wikipedia.org/wiki/Sousveillance
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Comment #35031206
Neat! Must just be compring the distance of embeddings?
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Comment #35026866
> you have no idea what AGI will lead to Neither do you? None of us do, in fact I’d imagine the people trying for AGI right now would have a better guess than you or I. > there wou…
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Comment #35023875
I dont disagree, I was expressing that I find their tone surprisingly “yee haw, we’ll getcha’” for an org that wields such power and responsibility.
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Comment #35023843
Those fashion designers make a pretty mean little RISC chip.
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Comment #34963894
Not ominous, threatening, and somewhat juvenile IMO.
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Comment #34958424
The way its typically done, AFAIK, is that you train these big models on a breadth of information, hoping that it picks up on the generalities of the information. In the case of LL…
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Comment #33388893
Had no idea copy protection would be so intense for those old arcade boards. A whole ARM 7 right on the cart, hardcore!
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Comment #32963968
Hmm, yea privacy in public is an interesting thought. I don’t think its ridiculous to say you should have _some_ privacy, even in a public space. It feels like the expectation is t…
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Comment #32378811
Actually, the “skip list” I implemented wasn’t as general as the ones talked about here. I had the “skips” pre-computed at specific intervals to skip sometimes huge numbers of entr…
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Comment #32378734
I remember implementing a skip-list in order to do some hacky ray-casting on the GPU. Pretty significant performance improvement, and fun to implement!
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Comment #31742248
This absolutely rips. So impressed by the 3D achieved here. The other examples of 3D GBA games I’ve seen play some pretty obvious tricks to make it performant, I cant spot any of t…
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Comment #31660818
This. Even with my favourite distro, being a sys-admin gets annoying after a while.