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Viewing profile — nekoZonbi

nekoZonbi

HN member
Joined
Sat, Mar 05, 2011, 4:16 AM UTC
HN karma
22
Public activity
9 items

About nekoZonbi

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Recent public activity

  1. comment
    Comment #2575590

    To add a quick but slightly more detailed clarification, between the concepts of Canvas as bitmap and SVG as vectors: An image in HTML canvas, is stored as a matrix of pixels. Indi…

  2. comment
    Comment #2523478

    There is one huge company, whose name start with g, highly interested in all of the above (they want to make a web apps based os). but seems like they have lacked the inspiration, …

  3. comment
    Comment #2458378

    Excellent point. Thats the same experience I had when moved to the flash platform, some years back. Now that I am coming back to html-javascript, i can help but feel frustrated by …

  4. comment
    Comment #2448471

    Somehow, when I was a kid, and I got my first computer, it was an Amiga 3000. The amiga was already dying, but as a kid I was not able to at first realize that. What personally kil…

  5. comment
    Comment #2383638

    What I do for estimations, is to break tasks into small pieces, then estimate each piece, and add the total. As someone said, it is highly advisable to still double the total. One …

  6. comment
    Comment #2383558

    I work 100% remotely, from not a first world country, and my hourly rate has been escalating with each project. Currently at around 40$/hour. But instead of cashing in, I am rather…

  7. comment
    Comment #2372600

    Recently, I have been examining various 2D html APIs. I find the oCanvas API to be excellent. In comparison with Raphael, I find that both libraries are good and useful. In compute…

  8. comment
    Comment #2351167

    From my very brief test of both: The main difference is that cloud9Ide is a general purpose IDE, while akshell is intended as a tool for Akshell platform development. Akshell is an…

  9. comment
    Comment #2322572

    I use ubuntu as my main OS, for development and 2D/3D graphics design. Really like what I have seen of unity. A small detail: I don't like the drums and the jungle default sound ef…