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muhmi

HN member
Joined
Tue, Mar 19, 2013, 4:23 PM UTC
HN karma
47
Public activity
16 items

About muhmi

programmer working on game backends

Recent public activity

  1. comment
    Comment #12357107

    Both :) You can pattern match in function head (definition) http://elixir-lang.org/getting-started/pattern-matching.html

  2. comment
    Comment #12353452

    Also since the VM is optimised for functional programming with no shared memory - it can do tricks you normally cant that help with speed. Like avoid GC in some cases.

  3. comment
    Comment #12353058

    That sounds like very basic CS stuff, so I guess "CS degeee" here means B.Sc. level knowledge? ;)

  4. comment
  5. comment
    Comment #11148847

    So, why would you write systems requiring concurrency and fault tolerance in Swift? What happens when a request explodes? Can it do hot code loading?

  6. comment
    Comment #11065092

    Well, yes, the idea that there will be GC pauses and you just cannot get a _consistent_ framerate no matter how hard you try does not sound good. (Disclaimer I currently write game…

  7. comment
    Comment #10367288

    +1 Its the same in Finland. Now my kids walk to school every day.

  8. comment
    Comment #10158888

    Hi We haven't measured the actual time. I would say the time learning Elixir has not been a hurdle or anyway limiting factor to the projects we are working on. We basically switche…

  9. comment
    Comment #10157673

    http://blog.plataformatec.com.br/2015/06/elixir-in-times-of-...

  10. comment
    Comment #10157657

    Have a look at Erlang and OTP framework which makes it really easy to compose your application of smaller applications. At least for learning. Communication between nodes is transp…

  11. story
  12. comment
    Comment #8685931

    I would also suggest this talk by Dave Thomas http://youtu.be/5hDVftaPQwY

  13. comment
    Comment #8171881

    One nice little tool thats available with mono is the Mono C# shell http://www.mono-project.com/CsharpRepl

  14. comment
    Comment #8171877

    s/Se/We =) wtf my typing. Anyhow the game is http://supernauts.com . One nice thing using Unity/mono enables for us to use the same game logic code from client to backend.

  15. comment
    Comment #8171577

    Se run a MMO on top of mono 3/linux. perf is great. Only mono related problem is that there seems to be some rare cases when the VM manages to crash.

  16. comment
    Comment #7306477

    The AOT improvements would be really helpfull on mobile.