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mosfetarium

HN member
Joined
Wed, Jan 01, 2020, 8:33 PM UTC
HN karma
43
Public activity
8 items

About mosfetarium

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Recent public activity

  1. comment
    Comment #32572947

    It dominated the scene for quite a while. Looking at the Xyzzy award winners will confirm that. Even the first Best Game winner ("So Far" by Andrew Plotkin) was an Inform 6 game. H…

  2. comment
    Comment #31856021

    I feel like this issue is brought on by the fact that it seems like copyright law hasn't been properly reexamined for the modern era. I support the notion that the ideal model is p…

  3. comment
    Comment #31023048

    There's definitely been improvements in level editors for existing engines. Hell, if you want to use those old editors, there are even plugins like HammUEr, to use Hammer with Unre…

  4. comment
    Comment #31022060

    The incredibly low skill floor is definitely a big part of the scene's success. I know a number of veteran professional level designers are kinda worried about the field. So many o…

  5. comment
    Comment #31021633

    Doom mapping is basically it's own weird artform that people have been refining for nearly 30 years. Unlike a modern AAA game it's typical for a single person to make a Doom map an…

  6. comment
    Comment #30775370

    I don't think it gets quite mentioned explicitly in this video, and don't I know if it's what the parent comment was referring to, but I recently learned the interesting detail tha…

  7. comment
    Comment #21934000

    Sweet. Thanks for the correction there because, as I mentioned in the comment, there was room for my opinion to be outdated.

  8. comment
    Comment #21930672

    I used Unity in a work environment for about a year and a half, so I feel like I have a reasonably informed, if potentially a little outdated opinion, since that experience was som…