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monos

HN member
Joined
Thu, Jul 09, 2009, 6:46 PM UTC
HN karma
78
Public activity
76 items

About monos

http://twitter.com/oberhamsi

Recent public activity

  1. comment
    Comment #2300638

    Angry Birds is a poster child for the way "modern indies" design there games: * evergreen mechanic * cute visuals * generated content

  2. comment
    Comment #2127527

    related: http://infiniteblank.com/ Infinite Blank is a massively multiplayer online canvas. The game’s world is endless, because players draw all of it. Anyone can draw a new piece…

  3. comment
    Comment #2111742

    https://github.com/bebraw/jswiki/wiki/List-of-JS-Game-Engine... direct link to the now "official" github wiki page.

  4. comment
    Comment #2111741

    full ack. The only way I can speed up my games is by doing less canvas calls, everything else is negligible. Although I A* often runs and a couple dozen simple state machine AIs fo…

  5. comment
    Comment #2111732

    I guess like most of those projects, GameJs grew as a library while I was coding games. Still, I have only managed to finish small games and the biggest - roguelike RTS - is still …

  6. comment
    Comment #2107422

    Nice. Looks good. But that's not how the facial nerve works. That wouldn't even be the right location to trigger the eye lids. This could possibly work if he put the stimulants on …

  7. comment
    Comment #2088007

    > What do I care if 1% of the population have 99% of the > wealth if there are no consequences to it? I certainly > don’t want to reduce inequality out of spite. You might want red…

  8. comment
    Comment #2067082

    Self-driving cars will be important in 10-20 years that is obvious. You can look into that certain future by watching how far R&D has come in recent years. But I strongly doubt tha…

  9. comment
    Comment #2066990

    This is extremely impressive! It always surprises me how far people can go with web scripting languages like JavaScript and CSS. I hate to be the one who pisses on this nice lookin…

  10. comment
    Comment #2027583

    Although I'm a gamejs committer, i disagree :) Take for example doodlejs: it doesn't have any of the things you mention, BUT its scene graph is superior to all other engines. Not e…

  11. comment
    Comment #2027577

    If you care for game centric libraries that use canvas, then only the following are valid choices. In my personal favorites order with random remarks: * https://github.com/kesiev/a…

  12. comment
    Comment #2027558

    1. agreed. 2. flash = javascript + super vector libs + sweet IDE. it has been around for a decade+ so yes: it is better. 3.a. 3D (webgl) does not make 2D obsolete. I'm not sure you…

  13. comment
    Comment #2027340

    gamejs.org is my baby. coolest features are: * similar to PyGame.org API (so lots of docs & known patterns) * commonjs support * server-side support built in (via ringojs.org) * mo…

  14. comment
    Comment #2011524

    THE AMULET OF YENDOR: INSIDE THE KERNEL JUST ONE MORE TURN... http://en.wikipedia.org/wiki/NetHack

  15. comment
    Comment #1965705

    please don't make such general statements about some program being X times slower then another program :| you will not get good performance and easy scalability for free - no matte…

  16. comment
    Comment #1965241

    Ringo is fine. The number of add-on frameworks is probably so small because Ringo came bundled with a web-framework. But it will be removed from the core within the next releases. …

  17. comment
    Comment #1903055

    "Twitter strikes me as a very anti-intellectual medium because of the 140 character limitation." You can always write multiple tweets on the topic. Also it forces you to think abou…

  18. comment
    Comment #1847104

    > Discuss their crimes with them and persuade them > to pay restitution? Why restitution? In some cases - violent crimes - any amount of money would not be enough. Punishment has n…

  19. comment
    Comment #1846915

    in this context 'Object-relational mapping' is the most likely meaning.

  20. comment
    Comment #1787661

    I sometimes find this nicer to read when I just want to collect a property from an array of objects (yes, map would work too): var ids = [story.id for (story in stories)]

  21. comment
    Comment #1746622

    in austria everyone pays ~7% into the public health fund. by law the insurrance is bound to send you a letter listing the benefits you recieved (per quarter i think). sometimes min…

  22. comment
    Comment #1743469

    isn't it more likely someone or a group of people "contributed" this bad translation. it doesn't even make sense.

  23. comment
    Comment #1735386

    Some of his reasoning can be found in posts in that thread http://forums.tigsource.com/index.php?topic=6273.0 I like to think that 'interesting decisions' are what make any game fu…

  24. comment
    Comment #1733352

    "With node.js you don't worry about performance (...)" "Now we know that we can easily write well performing servers (...)" these kind of statements are why i rarely read nodejs ar…

  25. comment
    Comment #1718967

    Start with: http://eloquentjavascript.net/ (has pdf download) https://developer.mozilla.org/en/A_re-introduction_to_JavaSc... Most JS books are geared towards browser scripting. I …