Viewing profile — mm_alex
mm_alex
HN member- Joined
- Tue, Oct 25, 2011, 3:15 PM UTC
- HN karma
- 257
- Public activity
- 11 items
- HN profile
- View on Hacker News ↗
About mm_alex
Recent public activity
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Comment #12830045
this works quite well, and does not necessarily require any NN/machine learning. see the youtube for this paper https://www.disneyresearch.com/publication/scenespace/ tldr simple b…
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Comment #4947059
LittleBigPlanet, our PS3 game, was (is) called 'ps3test1'. the sequel, LBP2, is... also called ps3test1. that project really was our first attempt to bring up a devkit, probably wi…
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Comment #4648840
Imma just gonna leave this here: http://hulkholden.github.com/n64js/ fully functioning n64 emulator in javascript, which dynamically recompiles mips asm to js so that your browser …
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Comment #4617085
surprised all the comments here are about whether he achieved compression or not. Point = Missed! the entire thing was an ingenious trolling exercise, as he says, to 'out trick the…
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Comment #4042310
reminds me of Bob Jenkins' (of hash function fame) comments on his resume [1]: IBM (1988) ... The existing code tended to shrink when I edited it. I wrote a total of minus 5000 lin…
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Comment #3958868
I dunno about hurt blah blah blah but could you explain how exactly the 'modern API choices' provide 'GPU-raytraycing almost out-of-the-box'? if you search for ray tracing in openg…
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Comment #3958615
I understand why this always comes up, but in this particular case it's particularly 'un-useful'. I can tell you exactly what API calls he makes: on boot he makes API calls the equ…
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Comment #3216656
it would be interesting to use a colour gradient (say from yellow to red) to indicate how long something survived, before it got deleted. so you could see immediately the different…
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Comment #3154589
true, true! and I apologise for sounding whingey before, I do not mean to rag on you or the OP (I know nothing about what is good/idiomatic haskell and how that relates to efficien…
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Comment #3154346
done! paste this [1] into shadertoy (and I de-lurked on HN after 3 years to do this; who knew) nice effect, but it pains me that a multicore cpu implementation can be SO SLOW. mode…