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Viewing profile — mkilling

mkilling

HN member
Joined
Sun, May 31, 2009, 10:07 PM UTC
HN karma
191
Public activity
94 items

About mkilling

Co-founder of https://www.playtestcloud.com. Remote playtesting for mobile games.

Recent public activity

  1. comment
    Comment #37739266

    PlaytestCloud | Berlin, Germany | Full Time | Visa Support | Remote or Onsite, you decide | Mobile Software Engineer - Flutter (f/m/d) | www.playtestcloud.com Founded in 2014, Play…

  2. comment
    Comment #37351724

    PlaytestCloud | Tech Lead Ruby on Rails (f/m/d) | Berlin, Germany | Full Time | Visa Support | Remote or Onsite, you decide | www.playtestcloud.com Founded in 2014, PlaytestCloud h…

  3. comment
    Comment #35436744

    PlaytestCloud | Berlin, Germany | Full Time | VISA | REMOTE or ONSITE, you decide | Full Stack Engineer (f/m/d) | www.playtestcloud.com Founded in 2014, PlaytestCloud helps game st…

  4. comment
    Comment #25921929

    We’ve recently been surprised by wrong estimates made by the planner resulting in inefficient query plans. It seems that power law distributions over multiple tables aren’t handled…

  5. comment
    Comment #24405798

    From my experience building a company I like to believe that there’s craftsmanship involved in establishing processes (as described in Michael Gerber’s The E-Myth Revisited) that m…

  6. comment
    Comment #22761299

    PlaytestCloud | Berlin, Germany | Full-time | ONSITE | Software Engineers https://playtestcloud.breezy.hr/p/77910c987e42-software-engi... We help game studios make the best games t…

  7. story
  8. comment
    Comment #15084876

    (PlaytestCloud co-founder) We record the players' screens (with their permission) in iOS, Android and browser games. We offer a free trial - would love for you to try it out and le…

  9. comment
    Comment #14731641

    Event-driven process chain[1]. In fact, any executable process modelling language would do. [1] https://en.m.wikipedia.org/wiki/Event-driven_process_chain

  10. comment
    Comment #14731345

    1. A process engine that can execute a process given as an EPC (ideally with an embeddable gui editor). The app notifies the API of event completions and the API allows you to quer…

  11. comment
    Comment #14624721

    I founded a startup called PlaytestCloud a while back to tackle this problem for mobile games. We have quite a few customers who build really basic prototypes and use our product t…

  12. comment
    Comment #14433792

    Are there any more modern real-time water effects out there/being researched? This basic effect has been around for a while now.

  13. comment
    Comment #13766606

    PlaytestCloud | Software Engineer (Rails) | Berlin, Potsdam | Onsite, full-time https://playtestcloud.breezy.hr/ PlaytestCloud | Software Engineer (iOS/Android) | Berlin, Potsdam |…

  14. comment
    Comment #13082387

    PlaytestCloud | Full Stack Engineer | Potsdam/Berlin, Germany | ONSITE We developed a new, modern way to test how much fun new games are, using real players around the world who pl…

  15. comment
    Comment #12956693

    Software Engineer | PlaytestCloud | https://www.playtestcloud.com/ | Berlin Area, Germany | Full-time | Onsite Work on a great product being used by game studios such as Ubisoft, Z…

  16. comment
    Comment #9502037

    I'd love to get an idea of the pricing before I sign up for a trial. I don't want to spend time trying out a product that will end up costing more than I'm willing to pay for it.

  17. comment
    Comment #9471710

    PlaytestCloud - [playtestcloud.com] - Potsdam/Berlin, Germany We're looking for a full time, on-site Community Manager / Account Manager * Manage game test projects * Maintain cust…

  18. comment
    Comment #7980318

    Jonatan, great read. Can you already share with us what kind of business model you're thinking about?

  19. comment
    Comment #7635636

    This was recently posted on HN: http://gamemechanicexplorer.com/

  20. comment
    Comment #7581412

    I agree with randall. Tests ensure that you build your software right, as opposed to building the right software. A large test suite impedes how fast you can deliver new features. …

  21. comment
    Comment #6316891

    Lots of absolute views in this thread. How about: If it's profitable for your site to offer a non-JS fallback, do it. If it isn't, don't.

  22. comment
    Comment #6306550

    I never understood the obsession with swear words in source code comments or 'creative' variable naming. It's childish, and I don't think the authors themselves found it funny anym…

  23. comment
    Comment #6284041

    The more code you roll yourself the higher the likelihood that you will have to fix critical bugs on a Saturday night at 1am. It will happen.

  24. comment
    Comment #6196001

    It struck me how well Carmack's ideas about running all actors in the game world in parallel map to Clojure's agents[1]. Clojure introduces a bunch of interesting ideas on how to h…

  25. comment
    Comment #6053932

    What about maintenance? I can't believe the 10% admin fee covers that.