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Viewing profile — mkeblx

mkeblx

HN member
Joined
Sat, Sep 20, 2008, 11:42 PM UTC
HN karma
126
Public activity
78 items

About mkeblx

VR+web mostly.

SF.

Recent public activity

  1. comment
    Comment #38851388

    https://github.com/WebKit/WebKit/commit/7ad679f071434da45d45...

  2. comment
    Comment #16104128

    Chrome is 100us: https://chromium-review.googlesource.com/c/chromium/src/+/85...

  3. comment
    Comment #15975768

    Michael Abrash has a good overview of some AR challenges here, also discusses why that doesn't work: http://blogs.valvesoftware.com/abrash/why-you-wont-see-hard-...

  4. comment
    Comment #15975713

    Easier said then done, just an LCD won't work for darkening. http://blogs.valvesoftware.com/abrash/why-you-wont-see-hard-...

  5. comment
    Comment #15299007

    Yes, they could have done the same thing with an Android WebView. But the Chrome team is actively working on implementing WebVR (which also want to support many AR use cases) so th…

  6. comment
    Comment #14102726

    There's actually a couple of Chromium-based browsers on there, Samsung Internet for GearVR which has been out and quite popular for 360 video watching (Youtube.. etc.), and Oculus …

  7. comment
    Comment #10230396

    Yes ideally they'd be able to be composited together at the depth buffer level. But even separate I can see a ton of devs making some very cool more UI-centric applications just wi…

  8. comment
    Comment #10229929

    Really looking forward to the the stereo rendering of non-WebGL content, HTML+CSS, which the Mozilla team is working on. More challenging path to figuring out but will open a lot o…

  9. comment
    Comment #10010263

    On the Gear VR (dev kit, 2014) there was a 2.5k screen at a smooth 60fps. The consumer Gear VR coming out this fall will likely have a 2.5k screen but we'll likely see 4k screens o…

  10. comment
    Comment #10009783

    I don't disagree completely but underlying the growing excitement was for the past 18 months (since Abrash, etc. started talking about VR and presence as something incredible, game…

  11. comment
    Comment #10009461

    Michael Abrash of Valve now at Oculus giving a basic description: https://youtu.be/G-2dQoeqVVo?t=3m14s It's parts of your lower brain aligning to convince you you're in a virtual w…

  12. comment
    Comment #10009388

    Jeff is speaking from a position of not having tried the good stuff that delivers a sense of 'presence' in the virtual world. That is the game changer, the thing that is making peo…

  13. comment
  14. comment
    Comment #8271950

    It's less about the mobile as in using-while-walking-around than the ability to have with you wherever you're at and not tied down to the context of sitting in front of a PC. VR is…

  15. story
  16. comment
    Comment #8126367

    It can and will in relatively short order: https://www.youtube.com/watch?v=deI1IzbveEQ Douglas Lanman, the researcher behind this technology work at Nvidia was hired a few months a…

  17. comment
    Comment #7295955

    That's why you have to go with a microSD card adapter that doesn't protrude at all. http://theniftyminidrive.com/

  18. comment
    Comment #7247809

    Yes, while the current dev kit would have a hard time being a consumer success for easy to point out reasons, knowing that the consumer version will be qualitatively 10x-100x bette…

  19. comment
    Comment #5466073

    This kind of hits the nail on the head. An idea is in many ways the context by which you judge a startup team in terms of a core commitment to a common goal, as shown by working on…

  20. comment
    Comment #5464126

    Perhaps the whole idea of the noidea app set the stage for the disaster that was S12. Even though only one noidea app was accepted strictly speaking perhaps both a signal sent that…

  21. comment
    Comment #3990133

    Interesting that however fast the startup world runs there are often ideas that are sat upon for years that still remain viable, without direct competitors coming on the market (an…

  22. comment
    Comment #3868873

    From the post: "the guy said that he liked to play hoops. That single sentence lost him the job" - Max Levchin I know culture fit is critical but where is the line between between …

  23. comment
    Comment #3838609

    Simple. Do some monte carlo comparisons between a large number of generated functions, based on various heuristics like number of instructions. So quickly get rid of explicit mappi…

  24. comment
    Comment #3781308

    My first instinct was to look under the hood for some sprites I could use for a map based game. No luck, all the cool building/characters seem embedded in the the actual tiles. Is …

  25. comment
    Comment #3475728

    Talking about FreshBooks: "As an aside, they mention that "we didn’t have our first paying customers until month 2." How do you think they felt before then? Or even in the six mont…