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martiano

HN member
Joined
Tue, Apr 14, 2026, 9:49 AM UTC
HN karma
90
Public activity
10 items

About martiano

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Recent public activity

  1. comment
    Comment #48552663

    I have used it when applying to some jobs but no success so far. I think this project was useful because it allowed me to go deeper than I ever had in code. I had very though issue…

  2. comment
    Comment #48552645

    Implemented this and the other improvements suggested on the thread. Performance up by 20%! Thanks for the feedback. https://github.com/themartiano/luz/pull/3

  3. comment
    Comment #48544054

    I just launched the project, so can't say it helped me professionally yet. Almost all of the time invested in this was pre-AI. I agree it's harder to justify those deep dives but s…

  4. comment
    Comment #48541720

    Not really, but it would be fun. I really like Rust as well

  5. comment
    Comment #48541702

    Wow, pretty good. Why web?

  6. comment
    Comment #48541543

    Thanks! I get your point about AI, but I think it's fair to say it's almost 100% AI free. I worked on it for ~15 months, vs 1 week now with AI. Previous results were quite similar

  7. comment
    Comment #48541439

    I get your point. I consider it fair with the disclaimer because the "manual" version was very similar to current but missing some love

  8. comment
    Comment #48541368

    The greatest resource I've found on the internet is the Ray Tracing in One Weekend series. ( https://raytracing.github.io/ ) You can start there and go pretty far. Also you can mix…

  9. comment
    Comment #48538836

    Hey HN, 5 years ago I was 17 and learning to code C/C++ in a coding bootcamp (42). One of the projects was a simple C ray tracer. I really enjoyed working on the project and always…

  10. story