Viewing profile — martiano
martiano
HN member- Joined
- Tue, Apr 14, 2026, 9:49 AM UTC
- HN karma
- 90
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- 10 items
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About martiano
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Recent public activity
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Comment #48552663
I have used it when applying to some jobs but no success so far. I think this project was useful because it allowed me to go deeper than I ever had in code. I had very though issue…
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Comment #48552645
Implemented this and the other improvements suggested on the thread. Performance up by 20%! Thanks for the feedback. https://github.com/themartiano/luz/pull/3
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Comment #48544054
I just launched the project, so can't say it helped me professionally yet. Almost all of the time invested in this was pre-AI. I agree it's harder to justify those deep dives but s…
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Comment #48541720
Not really, but it would be fun. I really like Rust as well
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Comment #48541702
Wow, pretty good. Why web?
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Comment #48541543
Thanks! I get your point about AI, but I think it's fair to say it's almost 100% AI free. I worked on it for ~15 months, vs 1 week now with AI. Previous results were quite similar
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Comment #48541439
I get your point. I consider it fair with the disclaimer because the "manual" version was very similar to current but missing some love
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Comment #48541368
The greatest resource I've found on the internet is the Ray Tracing in One Weekend series. ( https://raytracing.github.io/ ) You can start there and go pretty far. Also you can mix…
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Comment #48538836
Hey HN, 5 years ago I was 17 and learning to code C/C++ in a coding bootcamp (42). One of the projects was a simple C ray tracer. I really enjoyed working on the project and always…
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