Viewing profile — marcingas
marcingas
HN member- Joined
- Tue, Feb 11, 2025, 10:36 PM UTC
- HN karma
- 167
- Public activity
- 55 items
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About marcingas
I like making compilers.
Recent public activity
- story
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Comment #48583303
https://github.com/nooga/let-go has been making huge leaps in terms of perf and interop since its launch.
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Comment #48142248
Thanks! Happy that you've noticed :)
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Comment #48134287
Thank you for playing! 1/2. There are no docs, in fact, the system is not really fleshed out yet. The core idea is that these runes really stand for lispy threading macro that gets…
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Comment #48133899
Good point! Thanks.
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Comment #48132597
Interesting idea... maybe it could send terminal bell or tint the screen red at low health?
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Comment #48129315
I don't have a numpad so it did not occur to me to add diagonals :D Good feedback though, I'll add it. Thanks to your 15 year old!
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Comment #48128407
This totally is a bug. Was this recently? I thought I fixed this in WASM version.
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Comment #48128243
I'd say don't immediately go into making an ECS and don't sweat about perf too much. You can totally do this in any programming language. This is a good talk about roguelike softwa…
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Comment #48127836
I wouldn't even dare posting this to a game jam... or HN at this point but someone posted it for me, welp.
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Comment #48126774
Love it :D
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Comment #48126709
FWIW it's a good fuzz test for the interpreter ;)
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Comment #48126412
Yeah that was it, the let-go stdlib changed.
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Comment #48126404
This was caused by a stdlib bug in the language, I bypassed it :D
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Comment #48126390
fixed
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Comment #48126283
I think I fixed it!
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Comment #48125958
I see your point but I like to think it's not as sloppy as you'd expect. This one is written in a programming language I've been making since 2021 and it's not a direct Brogue clon…
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Comment #48125570
Agree, will patch this.
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Comment #48125548
Definitely a bug. I'll look into this at some point. Please note that this is not a finished game by any means. If anyone asked I'd call it a tech demo at this point :)
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Comment #48125429
Thanks! Please check it out and leave me a star if you like it :)
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Comment #48125236
Brogue is insanely well balanced and ingeniously designed. XsofY is a mere tribute ;)
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Comment #48125202
Noita was another inspiartion when making this - the inverted power curve is real! Start squishy, become a god, die anyway.
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Comment #48125106
I know, this is intentional :) I took things I like from Brogue and added my own spin on it.
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Comment #48125084
yeah, this is a Brogue-like. I love Brogue and have been inspired by it. XsofY is not an exact clone but I've studied Brogue C source heavily when making this. I'll link to Brogue …
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Comment #48125053
Author here! Thanks for posting! This game is written in a Clojure-like programming language I've made. So this is a (B)rogue-like in a Clojure-like :) What I think is interesting …