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marcan_42

HN member
Joined
Tue, Dec 05, 2017, 2:16 PM UTC
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11,384
Public activity
1,519 items

About marcan_42

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Recent public activity

  1. comment
    Comment #31067311

    No, the throttling is much more aggressive than real time. I suspect it's Google's way of sneakily breaking ancient YouTube clients that won't run arbitrary JS as a countermeasure …

  2. comment
    Comment #31067247

    This is complete nonsense. The overwhelming majority of video download time is spent transferring the actual video data, limited by throttling or network speed. The time it takes f…

  3. comment
  4. comment
    Comment #31049138

    That's one reason why most TrustZone implementations are broken: usually the OS has control over all this clocking stuff. It's also one way the Tegra X1 (Switch SoC)'s last remaini…

  5. comment
    Comment #31048222

    Of course, that requires tenants trust Intel's security. As a security researcher and given past showings from Intel, I wouldn't put much faith in SGX, even if they try to fix past…

  6. comment
    Comment #31036330

    This is how Jamulus works; it delays your own monitoring feed by your latency, so it is in sync with everyone else. If your ping to the server is 30ms then you'll hear yourself 30m…

  7. comment
    Comment #31027033

    I actually didn't know about that one. Sounds like it's mostly for specialty applications though (e.g. ceramic packages). Looks like it's something like 80% gold, so that would get…

  8. comment
    Comment #31025917

    The AGX GPU MMU (variously called "GART" and "UAT", no relation to AGP GART) uses the ARM64 page table format (the GPU coprocessor literally uses it as an ARM page table among othe…

  9. comment
    Comment #31023454

    Gold plated connectors are absolutely normal and completely standard and essential. The vast majority of durable data/signal connectors used today are gold-plated. Hack open any ra…

  10. comment
    Comment #31023430

    None of them are ever willing to do the experiment (double blind).

  11. comment
    Comment #31023417

    Low quality audio hardware absolutely exists and is rampant at the cheap end. And some standards, like USB2.0 (when used for data), are terrible and will cause audible noise if lot…

  12. comment
    Comment #30999085

    What the lawyers do and how the technology actually works are not necessarily related. The shaders are completely different, the controller is completely different, the command sub…

  13. comment
    Comment #30983772

    Apple GPUs have little to no IMG technology left. You can tell there is some remaining influence in the design, but Apple's is much better and cleaner and what IMG's GPUs should ha…

  14. comment
    Comment #30983618

    And plenty of evidence that the journalists had no idea what they were doing and were grasping at straws to construct a story out of nothing. See e.g. https://twitter.com/marcan42/…

  15. comment
    Comment #30965001

    When you are working in a tight embedded system, instead of fighting to slim down a library that is designed to scale to significantly larger systems, it makes much more sense to s…

  16. comment
    Comment #30964613

    The solution isn't to stop using rand(). The solution is to stop using newlib. If you're doing your own custom memory management like this, you shouldn't even have a malloc impleme…

  17. comment
    Comment #30912263

    No, it sounds perfectly fine. Mathematically, interleaving samples like this is equivalent to zero-padding every other sample to upsample, with no antialiasing filter. Then you add…

  18. comment
    Comment #30907312

    No, really, it can't. Feed it a checkerboard input and you'll get gray on the way out. It's horizontally processed at a lower resolution internally. Might be 960x1080 at 30FPS, and…

  19. comment
    Comment #30906613

    > I can get 1920x1080 at 60fps from it. No, you can't. It's not just MJPEG, it's internally downsampled to less than 1920 pixels of effective horizontal resolution, even though it …

  20. comment
    Comment #30904135

    > which are programmed somewhat like regular computers but just with an astonishingly high number of threads. But they aren't that; they are actually wide vector processors, which …

  21. comment
    Comment #30891644

    ECDSA is easy to fuck up due to needing a "random" number for signatures (among other things, but that's the one Sony did and many others have since). Thankfully, we've figured out…

  22. comment
    Comment #30857153

    I know it's not the largest sample size, but I did ask twitter and nobody found one with ane1 enabled, it's always ane0.

  23. comment
    Comment #30857139

    They sold the chips as having only on me ANE, and software support is there since it's used in the M1 Ultra...

  24. comment
    Comment #30857131

    It's disabled and locked in boot firmware, and the firmware is signed.

  25. comment
    Comment #30853397

    The Load Balancer is there because the M1 Max has two independent Neural Engines (unlike the GPU cores, which are load balanced in hardware and the OS sees as a single one even on …