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manfightdragon

HN member
Joined
Thu, Apr 04, 2013, 12:43 PM UTC
HN karma
50
Public activity
10 items

About manfightdragon

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Recent public activity

  1. comment
    Comment #19244747

    Furthermore, here are some tweets from last year when I started polishing a few of the minigames that appear in the game. You might enjoy a small look at their progress: https://tw…

  2. comment
    Comment #19244735

    Oh hey! I'm Lance, the guy making black annex, I work on it quite often! It's really just a hobby project for me, as I left my day job recently, I'm a stay-at-home dad now, and I w…

  3. comment
    Comment #5563666

    It uses whatismyip for a (pretty dumb) added function related to finding your WAN IP.

  4. comment
    Comment #5563629

    It's compiled, not interpreted. You have no idea what I'm doing over here.

  5. comment
    Comment #5563323

    Yeah, I was really shocked by that angle when I saw it in the article. It's pretty bad.

  6. comment
    Comment #5563036

    Heya, yeah I don't use 3rd party libraries but the compiler hooks SDL to do the screen init work. If I get on Steam, I'll be able to use the DLL features to implement SteamWorks AP…

  7. comment
    Comment #5563006

    Yeah, the game's written in the QBASIC language but I certainly don't use QuickBASIC 4.5 or PDS to compile it.

  8. comment
    Comment #5562905

    Hey, my cousin/your girlfriend just linked me to this. Thanks!

  9. comment
    Comment #5562881

    Hey, guys! I'm the guy making this game! :D Yeah, I compile it in QB64 and use the SDL hooks in it to actually make it run on windows/mac/linux. But yeah, QBASIC has all those thin…

  10. story