Viewing profile — manfightdragon
manfightdragon
HN member- Joined
- Thu, Apr 04, 2013, 12:43 PM UTC
- HN karma
- 50
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- 10 items
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About manfightdragon
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Recent public activity
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Comment #19244747
Furthermore, here are some tweets from last year when I started polishing a few of the minigames that appear in the game. You might enjoy a small look at their progress: https://tw…
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Comment #19244735
Oh hey! I'm Lance, the guy making black annex, I work on it quite often! It's really just a hobby project for me, as I left my day job recently, I'm a stay-at-home dad now, and I w…
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Comment #5563666
It uses whatismyip for a (pretty dumb) added function related to finding your WAN IP.
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Comment #5563629
It's compiled, not interpreted. You have no idea what I'm doing over here.
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Comment #5563323
Yeah, I was really shocked by that angle when I saw it in the article. It's pretty bad.
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Comment #5563036
Heya, yeah I don't use 3rd party libraries but the compiler hooks SDL to do the screen init work. If I get on Steam, I'll be able to use the DLL features to implement SteamWorks AP…
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Comment #5563006
Yeah, the game's written in the QBASIC language but I certainly don't use QuickBASIC 4.5 or PDS to compile it.
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Comment #5562905
Hey, my cousin/your girlfriend just linked me to this. Thanks!
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Comment #5562881
Hey, guys! I'm the guy making this game! :D Yeah, I compile it in QB64 and use the SDL hooks in it to actually make it run on windows/mac/linux. But yeah, QBASIC has all those thin…
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