Viewing profile — m0dE
m0dE
HN member- Joined
- Mon, Jan 17, 2011, 2:37 AM UTC
- HN karma
- 195
- Public activity
- 124 items
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About m0dE
Recent public activity
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Comment #48867731
so the entire map including biome are deterministically, procedurally generated from seed, and yes, they're progressively generated as the player travels to reduce the loading spee…
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Comment #48865756
I built a procedurally generated pirate MMORPG using Fable. The entire game is pretty much built using Claude Code. The procedural world generation, gameplay systems, multiplayer f…
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Comment #48855516
ARRR.fun is a procedurally generated MMORPG built primarily with Fable. Not a single image, 3D model, or sound asset was used. It features a massive world with diverse landscapes a…
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Comment #48810656
[dead]
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Comment #48798189
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Comment #48798174
ARRRRRRR
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Comment #48797919
mic test 1 2
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Comment #40450648
Hello all, I made a crypto trading bot using ChatGPT + Python and I wanted to share it with you. I don’t know quant or Python, but it took me 1 day to build it thanks to ChatGPT. I…
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Show HN: Horror Game Using Generative AI
Cursed Cabin is a game where its story, dialogues, and the puzzles are AI generated. You can play it here: https://www.modd.io/play/cursed-cabin/ To solve a puzzle, the player must…
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Comment #38730919
Thanks!
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Comment #38730916
Thanks for the question. We consciously decided to make our engine more opinionated compared to other modular alternatives, because we want to be extremely fast at developing 2D mu…
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Comment #38730753
I wouldn't recommend you modify the JSON directly, as it's quite illegible and bloated. There are actions in modd.io that allow you to modify the map directly. One creator in our c…
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Comment #38730706
We have an active community who are creating between 150 to 300 new games every day. Having a low-barrier of entry for both game devs & players def helps. (No download/signup requi…
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Comment #38730696
Oh, I've already done this! Happy to help. Feel free to DM me here on Discord. (I should probably make a YouTube tutorial for this)