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lukeyoo

HN member
Joined
Thu, Mar 13, 2025, 11:39 PM UTC
HN karma
3
Public activity
10 items

About lukeyoo

https://github.com/micttyoid https://www.linkedin.com/in/luke-yoo-916774342

Recent public activity

  1. comment
    Comment #46493022

    Location: Remote / Santa Barbara (CA) Remote: YES Willing to relocate: Possible Technologies: JavaScript, TypeScript, React, SQL, Node/Express, REST/GraphQL APIs, C/C++, Rust, MySQ…

  2. comment
    Comment #44313297

    Relavants of mine - https://lukeyoo.fyi/recap/2025/5/a-star - https://github.com/micttyoid/quantized-pathfinding

  3. comment
    Comment #44173646

    Location: Santa Barbara, CA. Remote: Preferred Willing to relocate: Depends Technologies: React, etc. Résumé/CV: Upon request Email: w.lukeyoo@gmail.com GitHub: https://github.com/…

  4. comment
    Comment #44164594

    Location: Santa Barbara, CA. Remote: Preferred Willing to relocate: Depends Technologies: React, etc. Résumé/CV: Upon request Email: w.lukeyoo@gmail.com GitHub: https://github.com/…

  5. story
    Show HN: My pathfinding wrapper works with a game engine too

    package: https://github.com/micttyoid/quantized-pathfinding

  6. story
    Show HN: I wrapped pathfinding like this

    Next step: I'll A* on this too: https://youtu.be/YKh5D-RJyaQ

  7. comment
  8. comment
    Comment #44049287

    I like Jupyter too! It's has been a quick easy solution for me: https://hub.docker.com/r/lukeyoo/jupyter-polyglot

  9. comment
    Comment #44049139

    it's merely about LaTex font: I use mostly the html-side font for text to spread the weight with markdown renderer. It is also made lighter by using KaTex(which comes with some com…

  10. comment