Viewing profile — lrz
lrz
HN member- Joined
- Fri, Sep 17, 2010, 8:28 AM UTC
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About lrz
Recent public activity
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Comment #16161202
We are Microsoft employees :-)
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Comment #4203960
This can be possible through the new static library creation support that also landed in today's update: https://groups.google.com/d/topic/rubymotion/2P0WGJTpF10/dis... Minor tweak…
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Comment #4064697
I did. And by the way; irrelevant.
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Comment #4064593
Well, there are folks who don't find Xcode or Objective-C beautiful and prefer using the command-line. A lot of folks, actually. :)
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Comment #4064561
Yes, you can vendor pure C libraries and use their APIs in a RubyMotion project (assuming the C interface is simple enough). Here is an example that uses the OpenGL C APIs: https:/…
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Comment #2707785
Well, MacRuby is a language on top of Objective-C. You can use Cocoa with it, but you should be able to use the Chameleon framework too, assuming it is GC-friendly (otherwise, addi…
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Comment #2575215
MacRuby was version 0.1 about 3 years ago. A lot happened since, and we expect the next release to be our 1.0 RC. For Cocoa development, it's very stable, we haven't received any c…
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Comment #2373207
Hmm, is that really a problem? https://github.com/macruby/macruby is working as expected. I assume you would just type the camel case name once, when cloning the repository.
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Comment #2264588
The default deployment settings will indeed generate a pretty big application, but it is possible to trim out unnecessary stuff (such as the standard library or extensions). Also, …