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leodavi

HN member
Joined
Mon, Nov 10, 2025, 6:28 AM UTC
HN karma
18
Public activity
12 items

About leodavi

something in the way

Recent public activity

  1. comment
    Comment #48476209

    How does that apply to AI Overview in Search, though? As far as I can tell it's pure spend on every search, which I know adds up even for nano models.

  2. comment
    Comment #48475003

    > Running two tasks simultaneously with Fable and Opus 4-8 on ultra reasoning That's abnormally heavy usage for Pro plans which don't include a whole lot of usage to begin with. Op…

  3. comment
    Comment #48474884

    How is this meaningfully different than simonw's pelicans riding a bicycle? If anything, this seems to be of a higher caliber?

  4. comment
    Comment #48448878

    I agree with you that labs are benefiting from those outputs but I'm skeptical that labs are purposefully training the models to produce those outputs. Raw pre-training data includ…

  5. comment
    Comment #48353289

    Insincere apologies ought to be mocked to shit but this apology seemed well-meant. (I know you're not mocking them and the last sentence is actually something Claude would say.) I …

  6. comment
    Comment #48040035

    I want more of this. Trees using coordinated cell transpiration to control the weather is so fictional but so possible. It's the kind of thing that makes Earth so cool. What do you…

  7. comment
    Comment #47966539

    Well, in C++ the constructor must return a value of its class type - you can't return an Option from a constructor on T, for example, and since constructors are the canonical way t…

  8. comment
    Comment #47894710

    > in a highly controlled and predictable environment Why this constraint? A common sentiment I see online (sorry, to group you in) is "[tool] will be capable, actually, but only in…

  9. comment
    Comment #47889821

    Probably not. The active parameter set may change from token to token, based on my understanding of MoE, so you'd be streaming (at the worst case, unlikely for a real scenario but …

  10. comment
    Comment #46865680

    The narrative style reminds me of the novel-game Caves of Qud. Very well done.

  11. comment
    Comment #46865346

    To the author: this work you've published rests on some background knowledge that I'm familiar with but also a lot of background knowledge that's foreign to me. For the parts I was…

  12. comment
    Comment #45873088

    A visual editor for creating video games on the browser and on Linux desktop: https://stickyfingies.github.io/g2ngine I've done this with C++ in the past, but ran into substantial …