Viewing profile — laserDinosaur
laserDinosaur
HN member- Joined
- Tue, Jul 26, 2011, 11:13 PM UTC
- HN karma
- 640
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- 300 items
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About laserDinosaur
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Recent public activity
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Comment #48854798
In that case, please, define "developed the game" for us. Is doing all the programming "developing" the game? Is coming up with the game design and hiring programmers "developing" …
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Comment #48810844
>The make around 5 billion in revenue per quarter I wonder how are they taking in 5 billion per quarter when their latest console barely outsold the first Xbox. I doubt it was maki…
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Comment #48737648
I remember a big debate "back in the day" about the effects of shutting down your PC at night and the effect on the health of the CPU. The theory at the time was that by shutting d…
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Comment #48650853
I'm sure that the steam machine will sell out just because A) it's a small batch B) It's Valve C) It's a neat form factor. But as someone who was originally going to pick one up (t…
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Comment #48578061
From the followup article "Broadcom is laughing all the way to the bank" >"Broadcom’s recent $1 trillion valuation is largely related to Broadcom’s expectations of AI" Who needs pa…
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Comment #48201836
I'm goofy footed as well - skate boarding with my left foot forward is like trying to throw a ball with my left hand. I also found that if I was rollerblading or ice-skating, turni…
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Comment #48077403
I wonder if this comment thread is going to go better than your "I wrote a DOOM clone in my own programming language" from 9 days ago: https://news.ycombinator.com/item?id=47932974…
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Comment #46726332
The Pro plan quota seems to be getting worse. I can get maybe 20-30 minutes work done before I hit my 4 hour quota. I found myself using it more just for the planning phase to get …
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Comment #45074875
Do you have a Gigabyte motherboard (perhaps a B550) by chance?
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Comment #44880510
For some comparison of difficulty, there's an old game called Squares which is very similar to yours. It does a good job of ramping the difficulty up pretty fast, but it allows the…
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Comment #43954895
"It would never occur to me to watch someone else talk about or play a game online, let alone pay for the privilege" I think that's specifically what made GiantBomb so different in…
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Comment #41939718
I once heard someone say a phrase which feels relevant to this article: "If you know nothing of what they are doing, you suspect them of doing nothing". I've used this sentence to …
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Comment #41252239
>Another thing, although probably outside your control, is that I use a Firefox extension called "SoundFixer" that I use to force the youtube audio to mono In windows you can also …
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Comment #41242214
"Whereas if you have to fake the bins, you also have to deal with camera zoom, exposure changes, etc. that happen throughout the clip." Oooh true, that makes sense. Cheers!
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Comment #41241890
One thing I didn't understand about the original video - why didn't they just CG in the bins instead? Why go to all the effort of CG'ing out the ball, changing the trajectory etc? …
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Comment #41218760
somepx on itch.io also makes some really nice fonts: https://somepx.itch.io/
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Comment #40960440
[flagged]
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Comment #40890953
>they stopped production Oh I see, we're talking about two entirely different worlds here, lol.
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Comment #40890575
>And they managed it just fine despite working with auto-incrementing big ints. I wonder how. I've had to do several big merges in my career, and it was always a nightmare because …
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Comment #40890341
>Call me old fashion but I really like integer autoincrement primary keys. Just hope you never have to merge tables from two databases together.
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Comment #40890236
The video seems interesting, but I gotta say the constant hands-on-head, "you wont BELIEVE what happens NEXT" lines, the over the top sound effects, it seems modern-day-discovery-c…
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Comment #40759163
Pretty close to me too. 98th percentile for Internal Verbalization, 88th percentile for Visual Imagery, average for all the others. I'm constantly talking to myself in my head as i…
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Comment #40019014
In the screenshot of the DLC it shows GDScript.