Viewing profile — labarilem
labarilem
HN member- Joined
- Wed, May 01, 2019, 3:49 PM UTC
- HN karma
- 465
- Public activity
- 258 items
- HN profile
- View on Hacker News ↗
About labarilem
[ my public key: https://keybase.io/labarilem; my proof: https://keybase.io/labarilem/sigs/L6zPkPu3M4FbDZmVb3A86T2bTK9KACm9b5IaICsBVxU ]
[ meet.hn/city/43.7159395,10.4018624/Pisa ]
Recent public activity
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Comment #47748724
I'm building a manually curated catalog of videogames made by HN users. The UI is done and I'm in the phase of adding data to catch up to today's games. Check it out: https://hn-ga…
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Comment #47748704
Trying out games posted to HN so i can add them to https://hn-games.marcolabarile.me/ Testing out some ideas to automate data entry workflows from an italian powerlifting federatio…
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Comment #47648479
I'm doing some quick programming and studying today from my laptop before lunch. I'd be interested too to know if anyone here has found a good and cost-efficient setup to vibe code…
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Comment #47648443
In weekdays, laying on the couch after eating a healthy and tasteful dinner after an intensive strength training session at the gym. Weekends usually allow more freedom and I have …
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Comment #46996547
Thanks! That's not supported atm, but I will think about it. What's a genre combination you'd like to filter for?
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Comment #46996374
I'm building a manually curated catalog of videogames made by HN users. Currently I'm adding data to catch up to today's games. Check it out: https://hn-games.marcolabarile.me/ (in…
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Comment #46796136
Cool project! I'm building something quite similar at https://hn-games.marcolabarile.me/ I manually curate the data and add images too. Code and data are open: https://github.com/l…
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Comment #46624767
I'm building a manually curated catalog of videogames made by the HN community. Currently I've added data up to the end of March 2024. The plan is to gather all data up to today an…
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Comment #46624709
https://marcolabarile.me/
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Comment #46458615
Happy New year to all! I've set my goals for this year and can't wait to see how it goes.
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Comment #46457465
Sorry I didn't catch your comment earlier! I can add it to the catalog if you submit it to HN. Check this page: https://hackernews.games/submit
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Comment #46419361
Side project for fun, without profit. I'm building a manually curated catalog of videogames made by the HN community: https://hackernews.games/ Also I plan to build other fun mini-…
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Comment #46419348
Side project for fun, without profit. I'm building a manually curated catalog of videogames made by the HN community: - https://hackernews.games/ - https://hn-games.marcolabarile.m…
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Comment #46397548
I like to share my ideas/projects with the world. Also, it helps me learn to express ideas and concepts. Bonus: sometimes you meet cool people interested in the niche you're explor…
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Comment #46137984
I'm building a manually curated catalog of videogames made by the HN community. Currently I've added data up to the end of 2023. Now I'm working on adding more data and evaluating …
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Comment #45792730
I'm building a manually curated catalog of videogames made by the HN community. Currently I've added data up to the end of 2022. The plan is to gather all data up to today and then…
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Ask HN: How do you do CI/CD in 2025?
What tools and platforms are you using? How do you manage deploying to different environments? How do you implement artifacts versioning? Also having some context would be interest…
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Comment #45590122
I'm building a manually curated catalog of games made by the HN community. Currently the collection has data up to the end of 2022. The plan, of course, is to gather all data up to…
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Comment #45455682
I'm building a manually curated catalog of games made by the HN community. Currently the collection has data up to the end of 2022. The plan, of course, is to gather all data up to…
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Comment #44953249
Yes that might be the cause. Maybe I need to increase the upper limit on iterations? I haven't tested it a lot with the bigger numbers since I've entirely coded this from my smartp…