Viewing profile — kvark
kvark
HN member- Joined
- Thu, Jan 02, 2014, 7:02 PM UTC
- HN karma
- 1,844
- Public activity
- 430 items
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About kvark
Recent public activity
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Comment #49236440
Or maybe open-source development is just poorly compatible with AI workflow? Today, projects may need a community, an issue tracker, but pull requests are becoming less important. …
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Comment #49111099
We have 2 paths here: - either evolve our UI systems for computers and let them operate efficiently, i.e. converting everything to API calls . Frontier labs are pushing for this, s…
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Comment #48507767
We had a process at one company where you had to create an issue before filing a PR. I found it most non-sensical and introducing friction for no good reason. Very surprised to see…
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Comment #47834640
Author of the benchmark here, as well as Meganeura - one of the tested frameworks. Results are constantly being refined, gaps are filled, but it's hard to get more hardware coverag…
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Comment #47652385
Thank you for support! Part of the problem with timing variety is frameworks not always picking the right gpu/backend. If you want to inspect or tweak the setup, be my guest at htt…
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Comment #47190990
Sadly the form doesn't even show up in Firefox. If they want to appeal to computer nerds, gotta anticipate not everyone will be on Blink engine.
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Comment #46961720
The main problem with Vulkan isn't the programming model or the lack of features. These are tackled by Khronos. The problem is with coverage and update distribution. It's all over …
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Comment #45535365
I've spent years playing with BWT and suffix sorting at school (some work can be found be names of archon and dark). It's a beautiful domain to learn! Now I'm wondering: in the era…
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Comment #44172265
I'm not employed by Zed, so I can't answer these questions. But the product itself is great!
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Comment #44154580
Sure. Maybe that's the forcing function for them to nail down all the kinks. Example: https://github.com/kvark/blade/issues/205
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Comment #44154352
Shipping Vulkan in production on Linux is a challenge. Chrome was dealing with it for a while. Recently, with Zed ported to Vulkan, we saw the variety of half-broken platforms and …
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Comment #43926936
Oh irony. The article talks about exaggerated attention to success of individuals, like Zuck, being an issue in Silicon Valley. And yet the article itself talks about this AI Ad di…
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Comment #43916770
Firefox rendering is based on WebRender, which runs on OpenGL. The internals of WebRender are similar to gpui but with significantly more stuff to cover the landscape of CSS.
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Comment #43740754
Those rotifers might have inspired the 3-body problem's concept of dehydration/rehydration as a skill to survive cataclysms.
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Comment #43694035
David Baron was a distinguished engineer at Mozilla - not someone you fire at a whim. What makes you think he didn't leave voluntarily?
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Comment #43614278
Super excited to see this reviving! We need more exploration into Linux structure: this world of hundreds distros barely different by their desktop environments - is too borong.
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Comment #43285383
The gamedev ecosystem appears to be split between nalgebra (for Rapier users) and glam. Where does lin-alg fit?
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Comment #42934095
In pinhole cameras, straight lines look straight. That's what a regular projection matrix gives you with rasterization. With non-pinhole cameras, straight lines look curved. You ca…
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Comment #42619066
Locking DLSS-4 to 50xx only is unfortunate. I don't expect it to rely on any new superpowers. Otherwise - looks like a big step with the AI.
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Comment #42612846
Because it has to go through gpu anyway before it reaches the screen, gpu can be more efficient at doing this (better battery, etc), and we are wasting time transferring the pixels…
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Comment #42612215
They developed a content generation tool based on splines, as well as a rendering algorithm based on finding the closest splines to each point. They are claiming real-time renderin…