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kris-kay

HN member
Joined
Wed, Mar 10, 2021, 9:23 PM UTC
HN karma
152
Public activity
38 items

About kris-kay

Hi, I'm a freelance design-dev hybrid based in Canada.

If you would like to hire me or want to geek out about modern CSS get in touch via: glass3d.dev@gmail.com

Recent public activity

  1. comment
    Comment #44464643

    This project isn’t meant to recreate Liquid Glass. I started working on it because I needed UI that would look good over unknown or changing backgrounds, like in a video game, over…

  2. comment
    Comment #44458253

    True, innovation is much easier when you have full control over the hardware. My project would have taken a fifth of the time if I were only targeting Safari on Apple devices. But …

  3. comment
    Comment #44458120

    > I don't think this is a kind of moat they created with the explicit intention to make web apps worse. Yes, exactly! Personally, I’m glad that Apple invests in this kind of R&D. T…

  4. comment
    Comment #44457829

    > this would be a lot more useful to me on mobile if I could hide or collapse the box. Are you referring to the code preview area? In my first implementation, I had a small demo re…

  5. comment
    Comment #44457542

    My favorite browser is Firefox, so I hope not. The examples didn't work in Safari either. Look cool in Chrome though.

  6. comment
    Comment #44457481

    > If any aspect of Liquid Glass is successful it will be when it’s used sparingly to delight in places that are low stakes and where other affordances are present I fully agree wit…

  7. comment
    Comment #44450817

    Your project looks awesome! I'm glad not to be the only one going 5+ layers deep into the shadows. The addition of Light Rays is particularly impressive!

  8. comment
    Comment #44450743

    I agree, even a very subtle texture makes a big difference!

  9. comment
    Comment #44450668

    Not anymore! We live in the golden age of display: grid; + place-items: center;

  10. comment
    Comment #44450649

    Just saw that you added this project to the spark-joy list. Thanks so much!

  11. comment
    Comment #44450607

    All good! Thanks for looking into it.

  12. comment
    Comment #44450594

    thank you!

  13. comment
    Comment #44449404

    Nice! Spark Joy looks like an awesome resource.

  14. comment
    Comment #44449300

    Yes thank you

  15. comment
    Comment #44449296

    I mean you are right...but I still want to make the nicest thing I can make for the web.

  16. comment
  17. comment
    Comment #44449221

    Interesting, no there are no scroll effects anywhere on the page. Would you mind sharing what device, browser, and level of internet connection you're using?

  18. comment
    Comment #44449131

    Thank you!

  19. comment
    Comment #44449095

    Thanks for stating my side of this trade-off and for the nice feedback!

  20. comment
    Comment #44448976

    True, but it wasn't meant to. I installed the 2nd beta on my phone as well and like it so far.

  21. comment
    Comment #44448938

    haha thanks!

  22. comment
    Comment #44448859

    So you need a video HTML tag with all of these attributes: and the CSS: .bg-video { position: fixed; z-index: -1; inset: 0; width: 100%; (don't set this to 100vw or you will have s…

  23. comment
    Comment #44448626

    Thanks, I hope it can be useful for people, especially when I make the library public.

  24. comment
    Comment #44448513

    I fully agree that Liquid Glass is almost impossible to replicate with browser technology without using 3D shaders. But I’m curious to know your opinion about why apps that rely on…

  25. comment
    Comment #44448275

    That is a very impressive attempt at Liquid Glass! The whole cross-browser and cross-platform bit is still a challenge sadly → "Only works on Impeller, so Web, Windows, and Linux a…