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Viewing profile — kreldjarn

kreldjarn

HN member
Joined
Fri, Nov 14, 2014, 1:20 PM UTC
HN karma
321
Public activity
29 items

About kreldjarn

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Recent public activity

  1. comment
    Comment #44441681

    Teton | Multiple Roles | ONSITE Copenhagen, Denmark | Full-time | https://teton.ai At Teton, we are redefining the role of healthcare workers through cutting-edge AI technology. Fa…

  2. comment
    Comment #44189225

    Teton | Multiple Roles | ONSITE Copenhagen, Denmark | Full-time | https://teton.ai At Teton, we are redefining the role of healthcare workers through cutting-edge AI technology. Fa…

  3. comment
    Comment #34692476

    There are also radioactive tiles decorating the Caltech campus: https://www.flickr.com/photos/lapie/3340318920/ Apparently there was a brief period in the 20th century when this wa…

  4. comment
    Comment #20046168

    Did you read the piece? They talk about VR.

  5. comment
    Comment #18949149

    Thanks for fixing the espresso machine <3

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  8. comment
    Comment #14585640

    You should check out the OpenCOBRA project: https://opencobra.github.io/cobratoolbox/latest/

  9. story
  10. comment
    Comment #8744650

    To be fair, it's incredibly CPU-heavy. It uses an iterative approach to calculate the forces exerted on the grid, so for each frame it calculates the force exerted on each node a s…

  11. comment
    Comment #8743287

    Awesome! Thanks for picking us from the plethora of Icelandic hipster bands!

  12. comment
    Comment #8743044

    Wow, thanks! I just used Sublime Text 2 (which I admittedly haven't bought so the prompt to buy it pops up every now and then when I save, gulp!). I have a ruler set at 80 chars an…

  13. comment
    Comment #8742638

    Thanks for the PR!

  14. comment
    Comment #8742575

    I agree. The other stuff is a few years old, and I like to think the new single is more mature.

  15. comment
    Comment #8742384

    Thanks for the historical input! I actually thought Snake and TRON were two distinct games with Snake being a 'player against environment'-game and TRON being 'player against an NP…

  16. comment
    Comment #8742339

    This is Korg MS-10, Korg's Polysix softsynth and a few samples, all cooked together in Ableton Live and drowned in Waves plugins, mostly H-Delay and the SSL channel.

  17. comment
    Comment #8742255

    Not true. If you want to challenge yourself you can play with increasingly obscure keyboard layouts. It's a feature!

  18. comment
    Comment #8741913

    You play the white light-cycle. i. Use WASD to steer — you can't turn on the spot. ii. Don't hit anything. iii. Try to make the other light-cycle hit something.

  19. comment
    Comment #8741800

    Thanks! There's definitely room for experimentation! At some point I want to incorporate the cloth more in the actual gameplay itself, whether it's in this demo or something else. …

  20. comment
    Comment #8741663

    Point taken. I honestly did not perceive it as a necessary feature, but I'll fix this when I open up the code again.

  21. comment
    Comment #8741451

    That's a very good idea. I'll implement that once uni exams are over in a few days.

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    Comment #8741272

    Thanks for the heads up, I hadn't even thought that far ahead — the music was a bit of an afterthought.

  24. comment
    Comment #8741230

    Thanks! My band just released a new single: http://youtu.be/cDeRQ7rNP4Y (free download in description) — but that's quite a bit different from the music in the game.

  25. comment
    Comment #8741112

    Ha! Sorry about that. I wanted to avoid hard-coding keycodes for the sake of legibility so I used 'W'.getCharcodeAt(0) — which unfortunately doesn't work for the arrow keys.