Viewing profile — kreldjarn
kreldjarn
HN member- Joined
- Fri, Nov 14, 2014, 1:20 PM UTC
- HN karma
- 321
- Public activity
- 29 items
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About kreldjarn
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Recent public activity
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Comment #44441681
Teton | Multiple Roles | ONSITE Copenhagen, Denmark | Full-time | https://teton.ai At Teton, we are redefining the role of healthcare workers through cutting-edge AI technology. Fa…
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Comment #44189225
Teton | Multiple Roles | ONSITE Copenhagen, Denmark | Full-time | https://teton.ai At Teton, we are redefining the role of healthcare workers through cutting-edge AI technology. Fa…
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Comment #34692476
There are also radioactive tiles decorating the Caltech campus: https://www.flickr.com/photos/lapie/3340318920/ Apparently there was a brief period in the 20th century when this wa…
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Comment #20046168
Did you read the piece? They talk about VR.
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Comment #18949149
Thanks for fixing the espresso machine <3
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Comment #14585640
You should check out the OpenCOBRA project: https://opencobra.github.io/cobratoolbox/latest/
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Comment #8744650
To be fair, it's incredibly CPU-heavy. It uses an iterative approach to calculate the forces exerted on the grid, so for each frame it calculates the force exerted on each node a s…
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Comment #8743287
Awesome! Thanks for picking us from the plethora of Icelandic hipster bands!
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Comment #8743044
Wow, thanks! I just used Sublime Text 2 (which I admittedly haven't bought so the prompt to buy it pops up every now and then when I save, gulp!). I have a ruler set at 80 chars an…
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Comment #8742638
Thanks for the PR!
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Comment #8742575
I agree. The other stuff is a few years old, and I like to think the new single is more mature.
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Comment #8742384
Thanks for the historical input! I actually thought Snake and TRON were two distinct games with Snake being a 'player against environment'-game and TRON being 'player against an NP…
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Comment #8742339
This is Korg MS-10, Korg's Polysix softsynth and a few samples, all cooked together in Ableton Live and drowned in Waves plugins, mostly H-Delay and the SSL channel.
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Comment #8742255
Not true. If you want to challenge yourself you can play with increasingly obscure keyboard layouts. It's a feature!
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Comment #8741913
You play the white light-cycle. i. Use WASD to steer — you can't turn on the spot. ii. Don't hit anything. iii. Try to make the other light-cycle hit something.
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Comment #8741800
Thanks! There's definitely room for experimentation! At some point I want to incorporate the cloth more in the actual gameplay itself, whether it's in this demo or something else. …
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Comment #8741663
Point taken. I honestly did not perceive it as a necessary feature, but I'll fix this when I open up the code again.
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Comment #8741451
That's a very good idea. I'll implement that once uni exams are over in a few days.
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Comment #8741277
Thanks!
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Comment #8741272
Thanks for the heads up, I hadn't even thought that far ahead — the music was a bit of an afterthought.
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Comment #8741230
Thanks! My band just released a new single: http://youtu.be/cDeRQ7rNP4Y (free download in description) — but that's quite a bit different from the music in the game.
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Comment #8741112
Ha! Sorry about that. I wanted to avoid hard-coding keycodes for the sake of legibility so I used 'W'.getCharcodeAt(0) — which unfortunately doesn't work for the arrow keys.