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kkukshtel

HN member
Joined
Wed, Oct 14, 2020, 2:34 PM UTC
HN karma
432
Public activity
220 items

About kkukshtel

c#/unity/gamedev person

senior runtime eng at unity (il2cpp/coreclr)

also make my own engine, games, and gamedev tools

kylekukshtel.com

Recent public activity

  1. comment
    Comment #49259034

    I think a lot of the examples below are projecting more complicated options, but it could also be something just as simple as using a word with a hyphen in it every prime-numbered …

  2. comment
    Comment #49211689

    IMO Capture One is better suited to using separate catalogs. I usually create one per year or something similar. Having everything in one catalog is going to eventually get slow.

  3. comment
    Comment #49192112

    This looks like AI slop, and also a worse version of CUE. https://cuelang.org/

  4. comment
    Comment #49192081

    Noah Smith had an interesting idea related to this in a recent newsletter: https://www.noahpinion.blog/p/what-will-more-intelligence-ac... > Another way of saying this is that ther…

  5. comment
    Comment #49098208

    I highly recommend people try out Capture One. After using Lightroom for years, switching to Capture One a few years ago felt like someone turned the lights on. Far and away the be…

  6. comment
    Comment #49040064

    This is also where I'm at. "Just ask the model stuff" continues to be the best, most durable advice. Karpathy himself had something recently about this on Twitter.

  7. comment
    Comment #48897154

    Sokol is the best, thank you for your ongoing work :) And please open a patreon or something!

  8. comment
    Comment #48763341

    I work professionally on game engines and also have my own custom engine. Watching the space for 15+ years, I would say that nearly _every_ custom game engine exists as a demonstra…

  9. comment
    Comment #48479091

    I think this is the future. The sort of left-field rumble that turns into a quake in 5 years.

  10. comment
    Comment #48461185

    This has been around for a long time and I've always been so surprised it has had seemingly so little traction outside of the author's own projects. The love and care and thoughtfu…

  11. comment
    Comment #48389402

    The audio-driven animation stuff here is so nice. A year ago I went on a journey to produce a video podcast waveform based off the audio track, and the process was incredibly painf…

  12. comment
    Comment #48323368

    Not only this but hermetic checks on local machines for spot testing new models is becoming increasingly difficult, if not impossible. - We have 0 visibility into what Anthropic do…

  13. comment
    Comment #48298924

    I'd look into something tactile, with simple rules but strategic depth: Personally I'd recommend Hive or a similar (and simpler) tile movement game, High Tide. https://boardgamegee…

  14. story
    Show HN: KittyHTML – Render HTML/CSS as an inline image in your terminal

    Some of the "use html as an output format for LLMs" conversations of the last month inspired me to put together this package. The idea being, if we are outputting HTML, we maybe ca…

  15. comment
    Comment #48184529

    And its still just a vscode fork

  16. comment
    Comment #48153797

    This is the road of stupid that stop killing games has paved.

  17. comment
    Comment #47780750

    Same boat — looking at both the product page and a lot of the comments here, people seem to miss how great C1 is (and how much better it has been than lightroom for years). So much…

  18. comment
    Comment #47690357

    [flagged]

  19. comment
    Comment #47366264

    "I make AI output lots of stuff" is not an intrinsically valuable thing. I can run the same thing on Claude in research mode and get a report with cited sources in a more digestabl…

  20. comment
    Comment #47326379

    Just taking this moment to share something I made from a similar point of frustration — https://mood.site It's a free online photo gallery app where auth is done through URL query …

  21. comment
    Comment #47168085

    This is a really interesting idea. I wonder if something like Luau would be a good solution here - it's a typed version of Lua meant for sandboxing (built for Roblox scripting) tha…

  22. comment
    Comment #47139576

    I wrote about something along these lines 3 years ago, but used the name "Heisenfunctions," which I think is better :) https://kylekukshtel.com/incremental-determinism-heisenfunct.…

  23. comment
    Comment #46985184

    The comments on this post that congratulate/engage with OP all seem to be from hn accounts created in the past three months that have only ever commented on this post, so it seems …

  24. comment
    Comment #46810976

    Stuff like this is ironic but I do think it's escape hatches like this that will make these tech companies, if they ever go down, go down kicking and screaming. Any platform holder…

  25. comment
    Comment #46797853

    I really like this piece for Real Life Mag (rip) on what most startups "do": https://reallifemag.com/money-for-nothing/ "privatization by way of electrification"