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Viewing profile — keely

keely

HN member
Joined
Sat, Apr 30, 2011, 5:43 PM UTC
HN karma
47
Public activity
11 items

About keely

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Recent public activity

  1. story
    Flying Solo Is an Unfair Advantage

    I've always wanted to build and sell my own software. But I imagined nasty things like taxes, legal, support, and maintenance coming my way. I would be taken to jail for accidental…

  2. comment
    Comment #11415997

    Yes, in a few days hopefully

  3. comment
    Comment #11415966

    There will be more levels in few days.

  4. comment
    Comment #11415953

    I will go for the tricks you mentioned for the input/output in browser, but will take some time to implement. I'll take a step back and think about the threading some more.

  5. comment
    Comment #11415793

    Interesting thoughts. Thank you for the feedback. The copy-pasting to clipboard doesn't work in the webgl for browser security reasons, but you can download a Windows build that ha…

  6. comment
    Comment #11415437

    Awwww this is great stuff. I would love to hear your thoughts on how the language could be changed/improved to make puzzles and optimizing even more fun.

  7. comment
    Comment #11415415

    I will try to build an OSX version tomorrow(ish), when I get my hands on an OSX machine.

  8. comment
    Comment #11415237

    Hi, I'm the author. Looks like the game went a bit viral and my personal website bandwidth limits were exceeded. You can now play here instead: http://bit.ly/1V1PiHt

  9. comment
    Comment #2502760

    Asset Store works mostly from inside the Unity application. My product (RageSpline) is currently in the front page big banner, so you'll have no trouble finding it.

  10. comment
    Comment #2501287

    Thanks! In case someone is interested: After 7 days, the gross sales are now 4300$ and my revenue 3000$.

  11. comment
    Comment #2501140

    I'm the creator of the tool. Registered just to comment. That the sentence is a little bit deceiving. Gross sales were 3k$, my revenue was 2.1k$. It was FIRST five days, not just a…