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kapuzineralex

HN member
Joined
Mon, Dec 15, 2008, 9:58 AM UTC
HN karma
55
Public activity
32 items

About kapuzineralex

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Recent public activity

  1. comment
    Comment #5897544

    I've asked myself the same question after recently playing Battle Isle 1 again... Seems to me like the learning curve of modern games was so much shallower. But this is of course o…

  2. comment
    Comment #5537840

    LIES! There's a link at the bottom of the first page that says "More..."

  3. comment
    Comment #5242902

    Nice one, indeed!

  4. comment
    Comment #5021503

    Designed in USA, crafted somewhere cheaper, and finally sent back to the US so it can be sold to you for a prodigious amount of money. Hell yeah, I'll buy one.

  5. comment
    Comment #4972658

    Great :)

  6. story
  7. comment
    Comment #4635950

    Where would I put my groceries? :)

  8. comment
    Comment #4624414

    lol, "This webpage is not available"

  9. comment
    Comment #4605971

    Interesting read, thanks.

  10. comment
    Comment #4437902

    Good point, came here to say the same.

  11. comment
    Comment #4345469

    +1. Next time they remove Dropbox because it might be a conflict of interest with iCloud. And then...

  12. comment
    Comment #4340703

    "Save as" overwrites the original file as well like "Save" does? OMGWTF

  13. comment
    Comment #4340700

    There's a lot of unfair or simply untrue comparisons in that post.

  14. comment
    Comment #3622758

    If you'd like to download a higher quality version there's a link to the full video in MP4 (H.264, MP3 96kb/s) underneath the embedded vimeo player.

  15. story
  16. comment
    Comment #1636724

    IIRC the sensor uses optical flow and hence doesn't measure speed "directly" -- in spite of the fact that the article states so at its very beginning. Anyway, this technique is kin…

  17. comment
    Comment #1635221

    Really really nice.

  18. comment
    Comment #1434939

    It should be added that this of course only concerns floating point math.

  19. comment
    Comment #1429028

    Let's just hope that meanwhile the developers got it right and those games can be installed on case-sensitive filesystems. IMO this is a huge problem with game software on OS X, ev…

  20. comment
    Comment #1403764

    Did anyone else notice how the blue-ish marker lags behind the actual position of the piece during playback? Having that in a demo is kind of ridiculous...

  21. comment
    Comment #1329703

    So all the fuzz is about the fact that SETL has builtin support for sets? Really, I don't mean to be a troll, but is that it?

  22. comment
  23. comment
    Comment #1292414

    "Is Windows 7 finally halting the Mac migration?" -- No, Steve Jobs is!

  24. comment
    Comment #1195239

    I find it particularly interesting that he breaks down the number of neccessary cases to only 4 compared to the standard explanation found everywhere else.

  25. comment
    Comment #1195238

    Well, thanks, I was just about to take Okasaki's paper and see what an implementation in Scala would look like.