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kangz

HN member
Joined
Tue, Nov 13, 2018, 6:21 PM UTC
HN karma
39
Public activity
10 items

About kangz

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Recent public activity

  1. comment
    Comment #32156426

    The WebGPU samples you pointed out are a good resource, but this article is a decent introduction to GPU compute and should be up to date [1]. [1] https://github.com/GoogleChrome/w…

  2. comment
    Comment #29037088

    WebGPU is enabled by default in Chrome on Mac as part of the WebGPU Origin Trial ( https://web.dev/gpu ). We didn't really test on M1 Macs but several people reported it just works…

  3. comment
    Comment #28232662

    Other comments explain how that's challenging/impossible in the general case because GPU don't have as good preemption as CPUs and because of the halting problem. However for the V…

  4. comment
    Comment #28232630

    I think you meant WebKit on Windows (used for other browsers than Safari). Once Dawn is integrated in WebKit for one OS, it should be easy to extend WebKit to use it on other OSes …

  5. comment
    Comment #23090379

    Browsers are Javascript bindings to WebGPU :) But more seriously, there is a https://github.com/maierfelix/webgpu that implements node bindings for Felix's Dawn fork. The fork is c…

  6. comment
    Comment #22958329

    WebGPU is extremely different from Vulkan. They have similar concepts because they're both from the same family of "explicit APIs" (that also contains Metal and D3D12). Vulkan is h…

  7. comment
    Comment #22954137

    Yes, so does WebGL and with the same efficiency. Partial hash inversion is an embarrassingly parallel problem: computing a hash from a random number is independent from the other r…

  8. comment
    Comment #20956397

    The SPIR-V for WebGPU has the subsetting of the language at [1], validation is fully implemented in spirv-val and as are the safety checks in spirv-opt. SPIR-V is also proven to co…

  9. comment
    Comment #20956317

    There is no WebGPU dialect of GLSL, only a SPIR-V execution environment for WebGPU. Lnaguages in themselves aren't "safe" or "unsafe", their implementations are. Also please stop t…

  10. comment
    Comment #18450207

    > To clarify though, that requires an external attacker-controlled process to monitor the GPU, yes? Yes, they do it with high-speed probing of the amount allocated GPU memory. This…