Viewing profile — kammerdiener
kammerdiener
HN member- Joined
- Tue, Jul 02, 2019, 1:14 PM UTC
- HN karma
- 6
- Public activity
- 6 items
- HN profile
- View on Hacker News ↗
About kammerdiener
No profile information was provided.
Recent public activity
-
comment
Comment #43860574
It's not using timing-based aggregation. The EU stall samples from hardware include the instruction pointer, which links them to the shaders mapped in the GPU's address space.
-
comment
Comment #37838262
Your explanation was just fine. I was simply asking what else you knew about the technique. Perhaps where you first heard of it or some examples where it has been applied/benchmark…
-
comment
Comment #37831137
Do you have any more info on this?
-
comment
Comment #33047041
Unless you spend far too much on more cache per core, you’re going to quickly find that the bottleneck becomes the memory system. Hardly any of these low-priority process that woul…
- story
- story