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justusm

HN member
Joined
Tue, Apr 16, 2024, 10:27 AM UTC
HN karma
16
Public activity
23 items

About justusm

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Recent public activity

  1. comment
    Comment #44543788

    nice! Training models using reward signals for code correctness is obviously very common; I'm very curious to see how good things can get using a reward signal obtained from visual…

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    Comment #41114390

    Hey! I'm pasting a slightly modified comment from our previous Show HN ( https://news.ycombinator.com/item?id=40646741 ), where I explained this in detail: Revideo is different to …

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    Comment #41114361

    Thanks a lot, really appreciate it! Re pricing: this might be my own ignorance then. I will definitely follow you guys, I'm curious how rendley will develop :) Good luck!

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    Comment #41112297

    This is really cool - I'm currently building something similar (open source) with Revideo ( https://github.com/redotvideo/revideo ) - we also build on top of the webcodecs API, the…

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    Comment #40657093

    Unfortunately not right now. Someone already created an issue for this though, so this is something we should definitely take a look at: https://github.com/redotvideo/revideo/issue…

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    Comment #40657073

    You can use the render function from motion canvas to trigger headless renders (which is what we do!) without forking the project. However, this is not the only change we made. Our…

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    Comment #40656963

    In the simplest form: Revideo is MIT-licensed. That basically means that you can do anything you want with our code - you can modify it, fork it, build commercial products, resell …

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    Comment #40656502

    Thank you! A lot of people have mentioned this to us already - we did not think about the LLM use case when getting started with Revideo, but it does make a lot of sense that it ca…

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    Comment #40656270

    The best way to get started if you want to build a simple editor is our Saas-Template. It's a simple NextJS app that embeds the Revideo player and lets you export your video with a…

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    Comment #40656211

    Glad to hear that! I would say that the choice of Motion Canvas was motivated by their API for defining animations rather than the editor - we really like the approach of using gen…

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    Comment #40655949

    Justus here, I'm one of the co-creators of Revideo. I agree that there's a high similarity. We unfortunately only noticed this a few weeks after launching - our logo was inspired b…

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    Comment #40655866

    Also, I forgot to mention: We have an example project that focuses specifically on subtitles with some visual effects, this could be helpful: https://github.com/redotvideo/examples…

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    Comment #40655769

    Thank you! If you have any questions or run into issues, please let us know! You can find out Discord server in our repo or can email me at justus at re.video

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    Comment #40651083

    no worries at all - I appreciate the feedback. Out of curiosity, what makes you think this is a tarpit idea? I roughly understand the term as "ideas that seem obvious and easy, but…

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    Comment #40650713

    Revideo is different to Remotion.dev in a couple of ways: First, we use generator functions to describe the flow of animations - every yield within the generator function correspon…

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    Comment #40650656

    Thank you! Would love to hear your feedback when you give it a try :)

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    Comment #40650151

    Thanks a lot! Really glad to hear this feedback :)

  20. comment
    Comment #40649998

    Thanks for the feedback! Justus here, I am one of the co-creators of Revideo. Initially, we intended Revideo to be a developer tool and not necessarily something that could be modi…

  21. story
    Show HN: Revideo – Create Videos Programmatically

    Hey HN! We’re building Revideo ( https://github.com/redotvideo/revideo ), an open source toolkit that lets you create videos programatically using the animation library Motion Canv…

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