Viewing profile — justusm
justusm
HN member- Joined
- Tue, Apr 16, 2024, 10:27 AM UTC
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- 23 items
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About justusm
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Recent public activity
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Comment #44543788
nice! Training models using reward signals for code correctness is obviously very common; I'm very curious to see how good things can get using a reward signal obtained from visual…
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Comment #41114390
Hey! I'm pasting a slightly modified comment from our previous Show HN ( https://news.ycombinator.com/item?id=40646741 ), where I explained this in detail: Revideo is different to …
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Comment #41114361
Thanks a lot, really appreciate it! Re pricing: this might be my own ignorance then. I will definitely follow you guys, I'm curious how rendley will develop :) Good luck!
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Comment #41112297
This is really cool - I'm currently building something similar (open source) with Revideo ( https://github.com/redotvideo/revideo ) - we also build on top of the webcodecs API, the…
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Comment #40657093
Unfortunately not right now. Someone already created an issue for this though, so this is something we should definitely take a look at: https://github.com/redotvideo/revideo/issue…
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Comment #40657073
You can use the render function from motion canvas to trigger headless renders (which is what we do!) without forking the project. However, this is not the only change we made. Our…
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Comment #40656963
In the simplest form: Revideo is MIT-licensed. That basically means that you can do anything you want with our code - you can modify it, fork it, build commercial products, resell …
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Comment #40656502
Thank you! A lot of people have mentioned this to us already - we did not think about the LLM use case when getting started with Revideo, but it does make a lot of sense that it ca…
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Comment #40656270
The best way to get started if you want to build a simple editor is our Saas-Template. It's a simple NextJS app that embeds the Revideo player and lets you export your video with a…
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Comment #40656211
Glad to hear that! I would say that the choice of Motion Canvas was motivated by their API for defining animations rather than the editor - we really like the approach of using gen…
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Comment #40655949
Justus here, I'm one of the co-creators of Revideo. I agree that there's a high similarity. We unfortunately only noticed this a few weeks after launching - our logo was inspired b…
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Comment #40655866
Also, I forgot to mention: We have an example project that focuses specifically on subtitles with some visual effects, this could be helpful: https://github.com/redotvideo/examples…
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Comment #40655769
Thank you! If you have any questions or run into issues, please let us know! You can find out Discord server in our repo or can email me at justus at re.video
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Comment #40651083
no worries at all - I appreciate the feedback. Out of curiosity, what makes you think this is a tarpit idea? I roughly understand the term as "ideas that seem obvious and easy, but…
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Comment #40650713
Revideo is different to Remotion.dev in a couple of ways: First, we use generator functions to describe the flow of animations - every yield within the generator function correspon…
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Comment #40650656
Thank you! Would love to hear your feedback when you give it a try :)
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Comment #40650151
Thanks a lot! Really glad to hear this feedback :)
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Comment #40649998
Thanks for the feedback! Justus here, I am one of the co-creators of Revideo. Initially, we intended Revideo to be a developer tool and not necessarily something that could be modi…
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Show HN: Revideo – Create Videos Programmatically
Hey HN! We’re building Revideo ( https://github.com/redotvideo/revideo ), an open source toolkit that lets you create videos programatically using the animation library Motion Canv…
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