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jruderman

HN member
Joined
Mon, Dec 12, 2011, 5:29 AM UTC
HN karma
28
Public activity
11 items

About jruderman

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Recent public activity

  1. comment
    Comment #9436735

    Servo is trying to answer ambitious questions like "can layout be done as a sequence of top-down and bottom-up parallel tree traversals", "can we GC Rust DOM objects safely", and "…

  2. comment
    Comment #9274962

    Servo is already hooked up to a (very old) version of SpiderMonkey, but it's missing enough DOM features that most pages hit errors. This Steam page hits "ele.canPlayType is not a …

  3. comment
    Comment #7782374

    The last question was about using Rust for Servo, and in particular whether there had been any major pain points. Patrick Walton helped to answer (45:48): ~ The overall discipline …

  4. comment
    Comment #7782372

    The first set of questions was about how the borrow checker understands vectors. ~ How do you tie the ownership of [the element array] to the vector? How does the compiler know tha…

  5. comment
    Comment #7323596

    It often depends on your skill level, whether you take breaks from the game, and how much of a completionist you are. In some games these factors interact in complicated ways. From…

  6. comment
    Comment #7323551

    Do you need multiple statements if you want your type to be "Freeze if T is Freeze", "Share if T is Share", etc?

  7. comment
    Comment #7312645

    Ad-blockers protect against attacks coming from compromised ad servers, but also increase your total attack surface. The message is misleading about the relative risks, and it's di…

  8. comment
    Comment #5540503

    Waiting by not playing a game is never a "core mechanic" of a game. It's either an excuse for the app to grab your attention (play now to get a bonus) or a way to drive IAP (pay so…

  9. comment
    Comment #4839081

    The invisible smiley was a font system problem, fixed in Firefox 19 Aurora (assuming you're on Mac). https://bugzilla.mozilla.org/show_bug.cgi?id=715798

  10. comment
    Comment #4267364

    about:memory is primarily intended as a debugging tool, so we can diagnose and fix memory problems. It has been a fantastic success in this regard. It also gives add-on authors and…

  11. comment
    Comment #3342456

    Fennec doesn't use XUL for primary UI, but it's still compiled with XUL enabled. Fennec's improved launch speed is partly due to the order in which components are loaded: the prima…