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johannesgoslar

HN member
Joined
Mon, Mar 02, 2020, 6:22 PM UTC
HN karma
8
Public activity
11 items

About johannesgoslar

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Recent public activity

  1. comment
    Comment #28126677

    The sequel also makes a good read. The human angle might be slightly overplayed, but it hits the Crichton style quite well with computer analysis, foreshadowing and the tech dread.…

  2. comment
    Comment #26856066

    They are both great books. And both have relevant points for current times. Death Ship has quite interesting analogies to the upcoming (vaccination) passports and resulting society…

  3. comment
    Comment #26191933

    A mediocre rim brake is much more useful than a shitty entry level disc brake. Even worse if it is a mechanical disc brake which should be forbidden.

  4. comment
    Comment #26191916

    The single most important thing is having great brakes. After that a decent enough fit from geometry to your body while not being massively overweight (the bike).

  5. comment
    Comment #25956853

    The article seems to not talk about the difference between game designers and game developers which seem quite relevant in this context. It is even explictly naming "developers" in…

  6. comment
    Comment #25956765

    I am not sure that holds up at least in the German market, most boardgames are what most other industries would consider failures with maybe 2000 copies sold and hardly breaking ev…

  7. comment
    Comment #25956721

    You haven't been at many game designer conventions, where a lot of 'household-invented' games are deriatives of Risk, Monopoly, Chess, Game of Life and current mechanism of the yea…

  8. comment
    Comment #23352143

    Not a crypto expert, how easy/hard it is with this (or other techniques) at the moment to generate a random file which matches a given SHA1 hash? Can have totally random bits lets …

  9. comment
    Comment #23199758

    There are project references and build mode, so 1 compiler for a monorepo also works.

  10. comment
    Comment #23165581

    There is Nu which runs on top of the Objective-C runtime: https://programming-nu.github.io/ Relative easy to read code and has actually been used with some iOS games.

  11. comment
    Comment #22467136

    How mod-able is it?