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jmchambers

HN member
Joined
Thu, Jun 30, 2022, 10:26 PM UTC
HN karma
16
Public activity
6 items

About jmchambers

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Recent public activity

  1. comment
    Comment #45404074

    I grew up a short walk from where he lived, in Bolton, and you'd often see him setting up all the gear, solo, at the base of one of the local chimneys. We'd pull over on our bikes …

  2. comment
    Comment #42263104

    Totally agree! The "fire together, wire together" approach to training weights is super easy to parallelize, and you can design custom silicon to make it ridiculously efficient. Ba…

  3. comment
    Comment #41827206

    Frantically Googles VAE... Ah, okay, so the work is done at a different level of abstraction, didn't know that. But I guess it's still a pixel-related abstraction, and it is conver…

  4. comment
    Comment #41827125

    Interesting, I guess that takes things even further and removes the need for hand-crafted 3D assets altogether, which is probably how things will end up going in gaming, long-term.…

  5. comment
    Comment #41826976

    I _think_ I understand the basic premise behind stable diffusion, i.e., reverse the denoising process to generate realistic images but, as far as I know, this is always done at the…

  6. comment
    Comment #41822096

    Fun little game. Love the attention to detail when you clip the tower. Hopefully SpaceX won't need to make final-approach corrections quite as drastic as these though - could get r…