Viewing profile — jmax01
jmax01
HN member- Joined
- Sun, Oct 03, 2021, 2:45 PM UTC
- HN karma
- 24
- Public activity
- 12 items
- HN profile
- View on Hacker News ↗
About jmax01
No profile information was provided.
Recent public activity
- story
- story
- story
-
story
Implementing Rust-like traits for C++ 20 (with no runtime overhead)
Example Code: struct Shape { void draw(); int area(int x, int y); }; make_trait(Shape, draw, area); int main() { auto circle = Circle(); auto square = Square(); // NOTE: all of thi…
-
comment
Comment #42391265
Example Code: struct Shape { void draw(); int area(int x, int y); }; make_trait(Shape, draw, area); int main() { auto circle = Circle(); auto square = Square(); // NOTE: all of thi…
- story
-
comment
Comment #40295118
Yes thats a typo
-
comment
Comment #40265016
Well thats how the current C++ compilers/standard is. There is a limit to what a header/library can do
-
comment
Comment #40264601
I get it, the Rust enum system is such a connivence, but well the secret sauce in the readme is what the "official people" say....
-
comment
Comment #40264581
Hey, I am the author of this, I made this mostly for the purpose of experimenting and playing around and trying out things rather than actually using this for production projects. …
-
story
Advanced Node Based Procedural Generation Toolkit
https://github.com/Jaysmito101/TerraGen3D/ https://github.com/Jaysmito101/TerraGen3D/raw/master/Screenshots/ShowCase2.gif
- story