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jix

HN member
Joined
Thu, Jan 20, 2011, 10:51 PM UTC
HN karma
171
Public activity
29 items

About jix

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Recent public activity

  1. comment
    Comment #36232856

    "In doing that they usually jump to the most uncharitable, horrible reasons they can imagine for why we might have done so." So you do understand why one wouldn't want to deal with…

  2. comment
    Comment #27063723

    The paper where they introduce subsumption is "Michael Codish, Luís Cruz-Filipe, Michael Frank, and Peter Schneider-Kamp. 2016. Sorting nine inputs requires twenty-five comparisons…

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    Comment #27063375

    Those are interesting questions! For example generating and looking at all networks of optimal size which have distinct circuits (assuming unlabeled inputs, so that rearranging tho…

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    Comment #27061677

    I replied to your other comment :)

  5. comment
    Comment #27061610

    Interesting :) Codish et al. have a background in SAT solving, which is somewhat related to logic programming. In SAT solving subsumption of clauses usually doesn't involve any sub…

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    Comment #27061399

    Computing s(11) and s(12) together took just below 5 hours on a 24 core server, but it also required almost 200 GB of RAM. Verifying the computation took about 3 days in total on t…

  7. comment
    Comment #27061117

    Author here, in case anyone has questions

  8. comment
    Comment #23892073

    I haven't read everything, but it does contain a section about something I'm quite familiar with: The article says "We compute the hashcode of the entire graph by hashing the multi…

  9. comment
    Comment #21833775

    That's just defining the term. AFAICT the law only says that an employee has a right to receive fair compensation for a technical improvement in some cases. It explicitly says that…

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  15. comment
    Comment #14357442

    For this project I don't really have to say much about the rust side of it. There were no surprises. The only thing special I can think of is the excellent cross-compiling support.…

  16. comment
    Comment #14356740

    I've never had a Mega Drive before working on this, so I wasn't really familiar with a lot of its games. I took a quick look at F1 just now though. The way it makes use of the name…

  17. comment
    Comment #14356617

    Thanks for writing this. I didn't really expect that much attention, so I kind of assumed most people reading it are at least somewhat familiar with the graphics hardware of that a…

  18. comment
    Comment #14354199

    There weren't really any dead ends. Mostly because I started with a very simple naive way to draw polygons and improved it incrementally. I didn't implement all those steps, but co…

  19. comment
    Comment #14353599

    For the Mega Drive/Genesis the framerate depends on the region, matching the local video standard. The European Mega Drive uses PAL with 50Hz. As the biggest part (but not all) of …

  20. comment
    Comment #14352656

    Author here, happy to answer any questions you might have.

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    Comment #14155544

    No. Apart from the mapper chip used to address 8MB of ROM this demo requires no additional chips on the cartridge. Everything is done by the 68k CPU (running the effects) and the z…

  23. comment
    Comment #14153231

    Not all everdrive flash carts support the mapper/rom size our demo uses (the SSF2 mapper with an 8MB rom). The included nfo file lists some supported flash carts.

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    Comment #14153166

    I'm one of the coders who worked on the Overdrive 2 demo (although not on the reverse engineering that resulted in this document). We're going to release more follow-ups about the …

  25. comment
    Comment #13975557

    It does. It supports mingw on windows as well as cross-compiling from linux using cargo (rust's package manager and build tool). Installing mingw-w64 from my distribution's package…