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jbanes

HN member
Joined
Fri, Jul 25, 2025, 4:43 AM UTC
HN karma
15
Public activity
8 items

About jbanes

Worked on the MTMC-16 project

Recent public activity

  1. comment
    Comment #49062960

    That’s my doing. I already had a pipeline of contacts for manufacturing GameBoy games at various levels of quality and cost. Being involved from the beginning, I was able to influe…

  2. comment
    Comment #49061484

    I didn’t do the art, but I did do the graphic design/layout of the box. I can assure you there was no AI used on the box. (Well, except for the CRT effect on the screenshots. ChatG…

  3. comment
    Comment #44686954

    We’re definitely hoping that happens at some point! One of my goals is to ensure the specs stay within the bounds of realistic hardware.

  4. comment
    Comment #44686541

    Ted! We met years ago when you visited Truven for a MapR sale. Really awesome to see you here. :) Many of the issues you're bringing up popped into my head when I started working w…

  5. comment
    Comment #44686100

    Did anyone notice this announcement was from 16 years ago? I very much doubt this is the current state of the MIT coursework.

  6. comment
    Comment #44685421

    There’s a built-in assembly editor with highlighting and intellisense autocomplete. Super easy to get started with coding assembly. AND you can run assembly directly from the comma…

  7. comment
    Comment #44683867

    The title itself is the link. But here it is again: https://mtmc.cs.montana.edu/ We made sure it was HTML3 compliant for shits and giggles

  8. comment
    Comment #44683566

    Fun Fact: You can pass your starting patterns into the Life program. There are a bunch in /data. And you can make your own as long as they end in .cells My favorite is: life /data/…