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Viewing profile — jasin

jasin

HN member
Joined
Fri, Jul 23, 2010, 10:08 AM UTC
HN karma
33
Public activity
21 items

About jasin

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Recent public activity

  1. comment
    Comment #23789435

    In simplistic terms, at supersonic speeds the air particles do not have sufficient time to "get out of the way" of the body moving in the air. This causes the air particles to be c…

  2. comment
    Comment #21669495

    While I've always appreciated some music due to some amazing specific technical aspect, such as Jacob Collier's harmonies or Steve Vai's guitar skills, the records I'd take with me…

  3. comment
    Comment #21331906

    After years of waiting, it's hard to believe it's finally fixed. Will try this out immediately.

  4. comment
    Comment #18929607

    Due to his heart transplant, he was sometimes dubbed as the only man in Wall Street with a heart. Rest in peace.

  5. comment
    Comment #18658216

    In my case, CPU usage goes to the roof if I use a scaled resolution instead of the default one. If that is the case with all macOS users with non-default resolution, I wouldn't cal…

  6. comment
    Comment #18630507

    It certainly does seem to work better with default resolution.

  7. comment
    Comment #18626066

    Me too, and as it happens, I'm running on retina with "more space" enabled. Firefox is unusably slow, to the point where I'm probably abandoning it after a few weeks of really tryi…

  8. comment
    Comment #13415489

    This is spot on, because often we prepare by wearing a mouth guard, while in reality their protection against getting knocked out basically zero.

  9. story
  10. comment
    Comment #12928288

    I wonder what he thinks of computer science.

  11. story
  12. comment
    Comment #7023649

    Quality debugger integration and easy navigation in code.

  13. comment
    Comment #6854021

    Well, of course you don't _need_ it. You can always go and parse the extension string yourself, then call LoadLibrary() and GetProcAddress() to manually setup pointers to the exten…

  14. comment
    Comment #6853210

    Portability etc notwithstanding and purely from an API point of view, there's no question that DirectX is superior to OpenGL. There are lots of examples, but the mere fact that you…

  15. comment
    Comment #6271183

    It's a good idea to always name your matrices in a manner that explicitly states the source and destination coordinate systems. So rather than 'projection', 'view' and 'model' you'…

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  17. comment
    Comment #5600274

    A couple of comments/elaborations on the "core differences" mentioned in the article: The first difference mentioned is that whereas the first SSE2 implementations were often imple…

  18. comment
    Comment #4903915

    However, different binaries may generally yield slightly different results due to compilers ordering floating-point operations differently, for example.

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  20. comment
    Comment #3541985

    The juxtaposition between hardware being the loss-leader over software, and vice versa, is interesting. The article states that "clearly one model is working and one isn't". I'm no…

  21. story