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Viewing profile — jameswhitford

jameswhitford

HN member
Joined
Tue, Dec 31, 2024, 3:04 PM UTC
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46
Public activity
37 items

About jameswhitford

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Recent public activity

  1. comment
    Comment #49229082

    I set my agent (Sonnet 5) to work on my KOReader extension on auto mode. It started autonomously taking screenshots of my screen and reading them, without my consent or instruction…

  2. story
  3. comment
    Comment #48931670

    Awesome game! A potential UX update: if you fail a guess, the letters go back down below in the same configuration as your guess. But others might disagree!

  4. comment
    Comment #48931575

    Eish, probably needs some bug hunting. During testing I had some issues with less capable models, if you have your own key for a more capable model it should perform better.

  5. comment
    Comment #48841588

    Agreed! The world is a little unbalanced in this way right now unfortunately.

  6. comment
    Comment #48841582

    This is sick where have you been all my life!

  7. comment
    Comment #48841558

    This is awesome! I love mermaid but have struggled to get my agents to be any good at it. Maybe I just need to context engineer a little better

  8. comment
    Comment #48841547

    It would be great if it could have examples of your own diagrams in its context, so it knows what points you like to map out and how you like to visualize them

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    Comment #48841540

    That’s awesome! My inspiration was the IBM YouTube channel where they write on the board in front of them, maybe you could use the white canvas as like a green screen or something …

  10. comment
    Comment #48841530

    The potential use cases was my favorite part of designing it, it’s not perfect now but it’s so fun to think what people might do with these kinds of designs in the future

  11. comment
    Comment #48841521

    Yes I would love to see some work on the design, because I think it could be useful, just needs some speed and accuracy improvements, and maybe some design towards specific use cas…

  12. comment
    Comment #48841510

    Yes it could get a lot better with some design improvements, maybe live streaming the transcription, and maybe after some trial and error testing the best + fastest model for the j…

  13. comment
  14. story
    Show HN: Agent Draw: An agent draws while you talk, built on TLDraw

    We recently built 2draw, a Drawful-style game where players draw on a shared canvas and race to guess each other's drawings, on tldraw, an infinite-canvas SDK for React. We started…

  15. comment
    Comment #48628461

    That is a great suggestion that I am definitely going to look into, thanks!

  16. comment
    Comment #48628440

    I hear you

  17. comment
    Comment #48627942

    Cool to hear, what kind of tasks have you been using GLM for? And what other models have you found useful through Ollama?

  18. comment
    Comment #48627922

    I see your point. Just the fact that one model does have vision and one does not might be an interesting point of comparison, however.

  19. comment
    Comment #48627913

    This is excellent feedback thank you! These LLMisms in writing are a challenge I am living with currently and trying to improve on. The technical writing industry is taking a huge …

  20. comment
    Comment #48627867

    Hi, author here, can you link? I would love to read about this.

  21. comment
    Comment #48627862

    Yes I agree 100%. My next guide would do better to use identical harnesses.

  22. comment
    Comment #48627849

    GLM 5.2 is text only, not multi modal. And Opus is multi modal.

  23. comment
    Comment #48627843

    Hi, author here, I cannot give an exact number for how many token the verification step took, but the verification GLM 5.2 ran was very stupid and definitely a waste of time. It re…

  24. comment
    Comment #48627812

    Yes I 100% agree. Time-taken can be improved (with harnesses, subagent workflows etc.) and varies based on task.

  25. comment
    Comment #48627791

    Yes, part of the reason I chose the one-shot test was really to test long-running tasks. A lot of people seem to be experimenting with this format, for example in the now trending …