Viewing profile — jackpriceburns
jackpriceburns
HN member- Joined
- Mon, Feb 09, 2026, 12:28 PM UTC
- HN karma
- 87
- Public activity
- 18 items
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About jackpriceburns
Recent public activity
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Comment #48718140
You're not completely wrong, AI does usually have a weird proclivity for blue/purples lol
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Comment #48709460
- The purple theme was a conscious choice, not an AI's decision. I wanted to match the colour theme of the GameCube. You can see the current colour pallete here: https://decomp-aca…
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Comment #48707720
There will deffo be a lesson on how to setup a decomp project from scratch! This is far from finished, there's opportunity to add so much more. I'd argue that I'd rather teach the …
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Comment #48707660
The lessons taught in this can be applied to x86/64, but can deffo look adding different instruction sets in the future
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Comment #48707644
No plans to profit at all from this!
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Comment #48707636
Will look at adding this!
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Comment #48705480
I'm not aware of anything that's similar to this for ARM.. but in the future there is certainly room to add this. For now I'm focusing on getting the current set of lessons up to s…
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Comment #48704521
Just deploying a fix for this right now! Didn't expect this to be so popular haha
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Comment #48704419
They do an alright job, but they deffo need human-in-the-loop for the best results. I wrote on my blog about how I wrote an MCP to communicate with the Dolphin emulator. Allows Cla…
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Comment #48704335
Most games will have been written in a higher level language first (like C or C++) and then compiled into assembly. With matching decomp, we write C, compile it to assembly, and se…
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Comment #48703784
Are you on mobile? You'll need to switch to the code/review tab to see. I think mobile support is a bit funky, I'll look at fixing that as soon as I can!
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Comment #48703684
AI is being used in many retro game decomp projects! One of the reasons I went down the path of learning decomp myself was because AI had hit a wall. Matching decomp is quite a bit…
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Comment #48703661
decomp.me is also a great tool! The playground section of the site allows you to turn the code into a decomp.me scratch. I also use the objdiff wasm on the frontend for the assembl…
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Comment #48703652
I was thinking of something similar as well, perhaps a section of this site after you've completed the course where we show functions from popular decomp projects that aren't 100% …
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Comment #48703426
The backend is closed source, but it runs all on AWS Lambda/DynamoDB/APIGateway and is written in Rust. Getting the compiler running in a Lambda was an adventure of it's own
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Show HN: Decomp Academy – Learn to decompile GameCube games into matching C
Over the past few months I've been heavily involved in the decompilation community. I've been hands-on decompiling a beloved game from my childhood (Star Fox Adventures). I started…
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