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Viewing profile — itsmin

itsmin

HN member
Joined
Thu, Sep 03, 2009, 9:05 PM UTC
HN karma
113
Public activity
20 items

About itsmin

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Recent public activity

  1. comment
    Comment #3891385

    Hi there, I won't speak for Joe nor Mark (the color cycling demo was their baby, but I'll pass along the sentiments), but thanks for the kind comments about Effect Games. As far as…

  2. comment
    Comment #3799172

    please say I'm not the only person who thought of the "eyePhone" from Futurama.

  3. comment
    Comment #989314

    Hi everyone, We've updated our policies http://bit.ly/4NKGHm so please give them a read, and check here http://bit.ly/7b4yF2 for a comment about an upcoming feature that addresses …

  4. comment
    Comment #987403

    Hi. These are great suggestions! A mobile optimized version of the engine and services are very high on our to do list so you can expect to see something in the near term.

  5. comment
    Comment #987399

    Hi there. You bring up a great point (one that we've thought about ourselves quite a bit). I'd like to mention that we are working on a standalone distribution package for your pub…

  6. comment
    Comment #987093

    To you and all the great commenters on HN, thanks! We're really looking forward to seeing any games you create.

  7. comment
    Comment #986832

    Yes, we currently use Flash for audio as a fallback. We've been working on native audio with mixed results. http://www.effectgames.com/effect/article.psp.html/news/Snow... It is de…

  8. comment
    Comment #986782

    We actually support IE6 as well. It won't perform quite as well as browsers with optimized JS engines, but it should load, run and be playable.

  9. comment
    Comment #986763

    That is a great suggestion! We actually have an option available to the game developer to opt to preload each level - Essentially, they can choose to preload everything at once. Th…

  10. comment
    Comment #986659

    Hi, which demo were you trying? and what version of Opera and FF?

  11. comment
    Comment #986577

    Hi, we're revising our EULA and privacy policy to be clearer. Also, I'll be posting an article on our site so please watch for that in the coming days. fyi, we provide an embed fun…

  12. comment
    Comment #986507

    We're updating the EULA and policies to be more open. Once it's up, I'll post a message on the site. The absolute last thing we want to do is keep people from trying Effect out.

  13. comment
    Comment #986428

    Thanks for this! Looking into it.

  14. comment
    Comment #986368

    First off, thanks for the kind words! You shouldn't be seeing a significant difference in performance on IE (6-8). We'll look into the alert boxes, are you in Chrome on Windows? We…

  15. comment
    Comment #986331

    Hi, again, this is pure JS/DHTML but we are looking at HTML 5, specifically for audio. We go into more detail on our FAQ. http://www.effectgames.com/effect/article.psp.html/docs/Fr…

  16. comment
    Comment #986283

    Hi, currently this is pure JS/DHTML but we are considering Canvas for the future. We go into a little bit more detail in our FAQ. http://www.effectgames.com/effect/article.psp.html…

  17. story
    Ask HN: Please Review My Project (JS Game Engine)

    Hi Everyone, This is the first time that I've submitted anything here, but I lurk and read HN daily. My partner Joe and I just launched a suite of tools for building 2D web games w…

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