Viewing profile — isometric_8
isometric_8
HN member- Joined
- Wed, Apr 19, 2023, 4:28 PM UTC
- HN karma
- 136
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- 22 items
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About isometric_8
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Recent public activity
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Comment #41993487
The ageism in this comment just serves to further undermine the unsubstatiated claims that are made, a common trait of the crypto-bro-migrated-to-ai-bro movement.
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Comment #41648488
I wasn't aware of the dropped API - good to know. The gun thing is excellent, thanks for sharing!
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Comment #41647968
Things might have changed since 2013, but the user is this post had their SFML game rejected by the mac store because of the menu bar not meeting spec. https://en.sfml-dev.org/foru…
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Comment #41647671
I agree but I just wish, I wish it had three things: - customizable native menu bar - native file dialogs - drag & drop support from the outside world that would make it would be a…
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Comment #40532786
Thank you for letting me know
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Comment #40532779
I wanted to, I really did. I tried replacing the UI with an OpenGL UI of my own but I could never get smooth enough mouse drawing so I put that aside. Sorry macOS users :-(
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Comment #40528408
- Import Photoshop PSD files - Isometric shape tool - Built-in pattern brushes (for things like brickwork, landscapes, fences, windows, doors, meshes etc., stuff thats painstaking …
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Comment #40527851
Thank you! that's encouraging
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Comment #40527658
Thanks for the suggestion! Going to implement this.
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Comment #40527640
I built the site in markdown and used Material for MkDocs to generate the site as static pages. Material for MkDocs automatically adds this really neat JavaScript powered search fe…
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Comment #40525785
To be a bit more verbose: Most of the work is just processing RGBA data in terms of adding or removing pixels, or mixing it, and then pushing that to the display. So it's really ju…
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Comment #40525660
Thanks for letting me know!
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Comment #40525654
It's all MFC C++ where most of the UI controls are custom ones that I created to achieve the kind of interaction I was looking for. I used LodePng and gifanimcplusplus for processi…
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Comment #40525166
I'll take that as a compliment, and if I've achieved nothing else, glad to give you flashbacks.
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Comment #40524858
Thank you for the encouraging comment!
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Comment #40524852
Yes it does support non-keyboard usage through the stylus and touch, I tested on a Wacom tablet and a Surface Pro during development - I recommend downloading the demo first to be …
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Comment #40522928
Aseprite is a very good product! For me personally I don't like the interface but that's just personal taste and maybe there are others out there who might prefer something like wh…
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Comment #40521711
I make game developer tools for fun and to fill a need that I myself might encounter when trying to make a game. I figured creating a pixel art editor would be a good challenge (gr…
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Comment #39829977
I'm working on the next update to my Pixel Art editor https://lightcube.art
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Comment #37818220
In a rush to catch up with his team heading out for friday afternoon beers, Bob grabs his jacket and backpack and fails to notice he left Flappy Bird Implemented in MacOS running. …