Viewing profile — ireallywantthat
ireallywantthat
HN member- Joined
- Thu, Jul 06, 2023, 11:40 AM UTC
- HN karma
- 105
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About ireallywantthat
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Recent public activity
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Comment #37874306
Will it work without Tesla.com account? Or no internet access at all? I just want to drive the Tesla car without internet without any smart features. Is that possible?
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Comment #37873683
Another SAAS embedded within Car which cannot be opted out. Is there a way to get FOSS Tesla? IMO the Government must intervene to make this opt-in rather than compulsory?
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Comment #37860616
If you are that knowledgeable person in this domain, try to refute/discuss my content instead of asking my credentials. What is the best alternative to Vulkan extensions in your op…
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Comment #37857835
Nowadays, I see many articles titled "Beyond 12 factor Apps" which proposes even more factors for App prominent among them being one from IBM. What's your opinion on that? https://…
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Comment #37857585
> Why didn't Microsoft immediately embrace it? Or Sony? Or... Because they are already established platforms in Gaming Industry? Windows has much of Gaming market share. Xbox and P…
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Comment #37856448
I agree that Microsoft has no part in this. But, any computers which run Microsoft Windows has GPUs made by these Manufacturers: Nvidia,AMD,Intel and Qualcomm and all these Manufac…
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Comment #37856379
You know that Vulkan targets vast amount of Hardwares which makes Vulkan Extensions a lucrative deal rather than thing you despise, right? Don't get me wrong. I agree that it's les…
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Comment #37856261
> Why would Apple support something that appeared two years later than Metal? Because Vulkan is Open Standard? It's similar to how EV car manufacturers other than Tesla are now emb…
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Comment #37849555
Apple -> Moltenvk (Have to blame Apple for not supporting Vulkan). Moltenvk is used by games such as Dota2. If moltenvk doesn't work fine for your game, you must not target Apple M…
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Comment #37849460
You know that Games/Applications can still be developed with Vulkan API targetting win32 and they can be run on Proton/wine in Linux which runs it without the DXVK (dx11->vk)/VKD3D…
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Comment #37829426
> it _has_ to use the system-provided Java APIs. My original comment was against this. Why should this be the case?
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Comment #37829417
> Skia is not something you use to write apps: it's a graphics engine, essentially something you use to draw polygons on the screen. So, AOSP team can obviously create Rust framewo…
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Comment #37829391
Calmed down. > behind JNI walls, and even NDK code is obliged to make use of JNI to call into them. What i originally told was "enable us to let create Android Applications entirel…
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Comment #37824488
I didn't bash Java/Kotlin. In fact, I have written few android apps in Kotlin, Java and I also have fiddled with Jetpack compose, JNI and NDK (I have also played with mpv's Opengl/…
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Comment #37823763
Ok, now enable us to let create Android Applications entirely in Rust (including the GUI). Let's get rid of Kotlin/Java monopoly in Android App development. Shall we?
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Comment #37779278
Haha! Why isn't this by default? Why is this even non-default?
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Comment #37775766
Could be a huge win for Godot.
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Comment #37766551
Too expensive for my tastes. Give me 380USD phone which lasts for next 5-8 years, feels premium, is repairable, camera is decent, replaceable battery, OS is just Vanilla Android wi…
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Comment #37764189
Awesome. Please make your games supportable in Linux(or Proton) as well if your game ships natively.
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Comment #37740653
Looks interesting. Can you share your email?
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Comment #37736407
Nvidia, Please make CUDA open source and compatible with all other GPUs. What you are doing currently is anti-competance and I wish Government passed Anti-Trust Regulations over th…
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Comment #37704726
Postgresql
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Ask HN: When are we going to get namespaces support in crates.io?
It prevents crate name squatting
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Comment #37680723
Loads of lies in this article.
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Comment #37624549
No. I run this on AMD GPU and it works great. It's GPU agnostic.